Dusted Courtyard - DM
Here is a great deathmatch map that has a few weapons, an...
- Category First Person
- Size 230.4 KB
- Program by Brian
Dusted Courtyard - DM
Here is a great deathmatch map that has a few weapons, an assorment of ammo, and armor about the map for a fun filled fragfest.
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Dusted Courtyard - DM
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Version: 1.00
Author: Brian "[SF]Bwian" Miller
Email: [email protected]
Webpage: http://www.seriousfortress.com/
Hello all, and thank you for downloading this map file.
This is a medium sized "hardcore" deathmatch map, with
a few weapons, and a good amount of ammo and armor.
A super powerup spot on the map alternately spawns the
super health and laser weapon, after a specified time
of picking up either of them.
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Installation:
Extract the .gro file into your Serious Sam directory using the
un-zipper of your choice. The default Serious Sam directory during
installation of the game is "C:\Program Files\Serious Sam\" .
Serious Sam is now set up to start this map in Scorematch or
Deathmatch modes.
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Map Statistics:
File size - 1.28 MB unpacked (1,350,862 bytes)
Recommended # of Players - 4 (also works well as a large 1v1 game)
Texture/Geometry Style Used - Egyptian textures, use of curves, heavy fog
Music Used - "Sacred Yards" Theme (medium)
Shadow Calculation Speed - about 1 second
Compile Time - about 0 seconds ;)
Hours Taken to Make - 10+ hours
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Files included in this archive:
dustedcourtyard_dm.gro - contains the world and thumbnail texture, and this text file.
dustedcourtyard_dm.txt - This is the readme file, that you are reading now.
Inside the .gro:
DustedCourtyard.wld - The world/map file
DustedCourtyard.tbn - This is the texture that serves as the mini-screenshot when choosing a level.
DustedCourtyard.txt - A copy of this text file
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Stuff I wish I didn't have to say:
This map is not to be distributed in any way other than the .gro file
that this readme is contained in. This file is to accompany the .wld
and .tbn file included in the .gro. Do not use this map as the basis
for your own, but feel free to learn how to make certain effects by
exploring it from within the editor.
This file, and all accompanying files, are Copyright (C) October 12, 2001
Brian Miller. All other rights reserved to Croteam (use of engine and
use of files included with Serious Editor / Serious Sam). This modification
requires the retail version of Serious Sam to play.