Moebius Trip
A medium-sized map that caters to 1on1 up to a medium...
- Category First Person
- Size 449.8 KB
- Program by SmallPileofGibs
Moebius Trip
A medium-sized map that caters to 1on1 up to a medium free-for-all.
26th Feb '99
================================================================
Installation : Unzip the contents of this archive to
your maps folder
Viewing : Start Q2 with the command line
quake2.exe +deathmatch 1 +map unrdm1
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Title : Moebius Trip
Filename : unrdm1.bsp
Author : SmallPileofGibs
Design : Tasan
Email Address [SPoG] : [email protected]
[Tasan] : [email protected]
Homepage [SPoG] : http://quake2.custard.org/spom/
[Tasan] : http://www.planetquake.com/jumps/
Description : "a closed structure folding back on itself, into itself". A medium-sized map that caters for 1on1 up to a medium FFA. The story behind this one: Tasan went on at me about making his dream map - something like Q2DM1 but with futuristic glowy blue style. Eventually I gave in, and he explained at length exactly how the map should be, and took a major role in laying it out and telling me which bits sucked. Somehow this ended up as a playable map.
Additional Credits to : Testers - Clan Unreal and others
Kewl people - id software
Odd people - #quake2.uk
Info about the Author : Q2 addict, perfectionist
Other Levels by Author : SPoGDM1 - 64 player DM map
SPoGCTF1 - Threewave CTF map
SPoGDM2 - 1on1 / 3-6 player FFA
SPoGDM3 - 1on1 / 3-12 player FFA
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* Play Information *
Single Player : nope
Cooperative : nope
Deathmatch : 12 player FFA
1on1/2on2 : recommended
* Construction *
Base : From scratch
Editor(s) used : QERadiant build 147
Other Prog(s) used : Quake 2
Known Bugs : Flik
Build Time : 2 months
Texture Wad(s) used : pak0.pak
Build Machine : oc 300A, 64MB
Compile machine : oc 300A, 64MB
Qbsp3 : 15 seconds
Qvis3 : 3 minutes [2000 numportals]
Qrad3 -extra : 15 minutes
Brushes : 2100ish
Entities : all weapons, 2 RL, no BFG
* Other Info *
Tasan 0wns this map.
* Copyright / Permissions *
Authors MAY NOT use this level as a base to build
additional levels.
This archive may be distributed over the Internet
and/or BBS systems. You may NOT distribute this BSP
commercially in ANY way without my express permission.