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New Operation Flashpoint Multiplayer Demo v1.4

A new standalone multiplayer demo of the game with massively...

New Operation Flashpoint Multiplayer Demo v1.4

A new standalone multiplayer demo of the game with massively enhanced net code. The new team-based demo provides the chance to compete in two missions, in which you play as part of an infantry squad.

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GameSpy Arcade

!

Welcome to the Operation Flashpoint: Cold War Crisis multiplayer demo v1.40 This demo consists of two missions, in which you play as part of an infantry squad.

This demo supports 2-8 players on a LAN or across the Internet. A server connection of at least 128Kbps is recommended for Internet hosts. The full version of the game can be played via a dedicated server for significantly increased performance. Additionally the City Conflict map in this demo can be played via a dedicated server or host with the full game. AI-controlled players cannot be selected to play in this demo, and there must be at least one player on each side.

In the full game, players can join in a wide variety of missions, including deathmatch, co-operative, sector control and capture the flag modes. AI characters can take the place of any human players. Using the built-in mission editor, new missions can easily be created for even more participants.

The full game also gives you control over a wide variety of accurately-modeled combined-arms weaponry: over 30 playable vehicles including planes, choppers and boats, and more than 20 different infantry weapons.

Operation Flashpoint: Cold War Crisis immerses you in a massive plot-driven single-player campaign, featuring well over 30 missions. A rich selection of standalone single missions rounds out the challenge.

Check out the Operation Flashpoint: Cold War Crisis single-player demo for a taste of the solo experience.

Capture the Flag

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Your squad's mission is to get the enemy flag, then return it to your flag to capture it. Each time a flag is captured the capturing team gets a point. You can only capture a flag if your own flag is on the pole at the time. Points are also awarded for neutralizing enemies. The team with the most points when the game finishes, wins.

City Conflict

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Your squad's mission is to get to and hold the city, then stop the other squad taking control of the flag points in the city. Each time a flag is taken, the capturing team gets a point. Points are also awarded for neutralizing enemies. The team with the most points when the game finishes, wins.

Please note :- This is a standalone demo and will not function with any part of any other Flashpoint release, except when joining a dedicated server.

Technical Description > ---------------------------------------

Minimum specification

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PII 400

64Mb RAM

16Mb graphics card (DirectX or Glide)

DirectX compatible sound card

200MB free hard disk space (after install)

LAN or Internet connection

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Recommended specification

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PIII 700

128Mb RAM

32Mb graphics card (3Dfx recommended)

DirectX compatible sound card

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