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T5 Pack v1.4

Here is a great new pack for you Black & White players to...

  • Category Real-Time
  • Size 262.4 KB
  • Program by Lunar and Zerachin

T5 Pack v1.4

Here is a great new pack for you Black & White players to enhance your single playing fun. See more info for details.

|Warning: Make sure you have the Official patch before using this.

|Report any problems to either of us.

|Heh, cause I made a few last minute changes that shouldn't cause it to crash..but weren't tested.

|

|

|Please back up your current land.txt files in another folder!!

|

|This file is called the T5-Pack because this pack of maps covers LandT (God's Playground), Land1,

|Land2, Land3, Land4, and Land5. So lands T through 5 is what it stands for.

|

|This pack is cheating! It edits the single player game, so you can get

|miracles and a few other things that you wouldn't normally be able to get. It is

|mostly meant to be fun, and if you go too fast through the levels, you will have

|an undertrained creature. We reccommend playing through the whole game first, before this!

|

|Note:

|The changes only work on a map that you just loaded, so

|--->IT ONLY WORKS IF YOU GO THROUGH A VORTEX OR START A NEW GAME!<---

|

|To Install:

|First, open your B&W Folder. Open the \Scripts Folder, and create a new folder called

|T5Backup or something to that effect. Copy your original land1, land2, land3, land4,

|land5, and landT files to that folder. Then copy the land files from this .zip file to the

|Scripts folder.

|Place the creature minds, in your scripts/creatureminds folder.

|

|MAKE SURE YOU DO A BACKUP!!!

|

|***ORIGINAL TESTING RESULTS***

|

|Land1:

|Using Mega Blast Extreme on the gate stone pedestal,

|or any gate stone is NOT ADVISED. The game isn't programmed to recognize this and you

|will get stuck, although you do get told you "rule at rock throwing" if

|you hit the throwing tutorial pillar that holds the rock with a megablast

|extreme before you even click on the scroll.

|

|You can solve the lost brother quest another way by healing the brother by using (duh) a

|heal miracle from the dispenser.

|

|Land2:

|You can give leopards to the slavers, just like a wolf or a lion they get 2 slaves.

|

|Blowing up Khazar's Temple with a megablast extreme is safe to do.

|Note: Doing this skips some of Khazar's tutorials.

|

|Land3:

|Killing the yogi with any miracle will still let you finish the quest, although he'll

|be invisible (it skips to the end of the quest), and he will NOT show up to help you later.

|

|

|Changes in v1.4:

|Added custom creatures to the god's playground.

|Finished torch messages.

|

|Changes in v1.3

|This version was mainly a cleanup. Food miracle dispensers were added, some rearranging

|and resizing was done. Sorry we couldn't fix the crash bug when placing the last gate stone

|on the pedestal. We reccommend that you skip the tutorial and go straight to creature picking,

|we know it works fine. (We've been through it 60 times) =P

|Note: This I believe has been fixed.

|v1.3

|LandT:

|-Made spell dispensers normal size.

|

|Land1:

|-Organized spell dispensers, closer to starting town.

|-Made spell dispensers belong to an uninhabitable town.

|-Made spell dispensers normal size.

|-Increased size of the Norse wonder, and added another on a long stretch of land.

|-Added the standard food miracle. (Which was left out for reasons of laziness on

| first version)

|

|Land2:

|-Organized spell dispensers

|-Made spell dispensers belong to an uninhabitable town.

|-Made spell dispensers normal size.

|-Added standard food miracle.

|

|Land3:

|-Organized spell dispeners.

|-Increased influence by 10 percent. (.1)

|-Made spell dispensers belong to an uninhabitable town.

|-Made spell dispensers normal size.

|-Added standard food miracle.

|

|Land4:

|-Made spell dispensers belong to an uninhabitable town.

|-Made spell dispensers normal size.

|

|Land5:

|-Made spell dispensers belong to an uninhabitable town.

|-Made spell dispensers normal size.

|-Increased influence 10 percent (.2)

|

|NOTE:

|I have not tested the normal size and uninhabitable town spell dispensers yet. Those

|were added at the last minute, so please email Zerachin ([email protected]) if

|any are not normal size.

|New note: I have tested them for most of the lands now. Land5 has 2 dispensers which

|look funny, one is non existant but has the miracle raised, and the other appears

|broken. But both work fine.

|

|

|

|

|

|

|***VERSION HISTORY***

|

|v1.2

|Land1:

|-Since the rerelease of the Land1 file in the patch, I transferred all of the changes from the

| original T5 pack to the patched file. This should avoid many, many bugs and game crashes. Make

| sure to e-mail Zerachin with your testing results.

|-Changed the PLANNED Wonders and Aztec abodes to prebuilt.

|-Fixed the overlapping miracle dispensers.

|-Increased the size of both the wonders.

|

|Land4:

|-Changed a few PLANNED civic buildings in the Japanese village to prebuilt.

|

|

|v1.1

|Land2:

|-Fixed CREATE_PLANNED_CITADEL to replace a Citadel crash bug in the code.

|

|

|v1.0 (Original Release)

|LandT:

|-I attempted to make it like a sandbox, but I couldn't load my temple,

| therefore no creature. So you can't train your creature here, sorry. You can torture

| enemy ones though!

|-Added neutral creatures, some belong to some gods.

|-Added miracle dispensers that are quick recharge (they are over on the upper left corner

| of the map), I couldn't edit those really slow recharge ones from the original.

|-Added one of every wonder.

|-Edited a town.

|

|Land1:

|-Added spell dispensers on the shore closest to the Aztec village, by the singing stone

| ring.

|-Changed the graveyard into a workshop.

|

|Land2:

|-Added spell dispensers near starting village, you probally can't miss'em.

|-Added a big (49) scaffold, so you can speed up the building process.

|-Added some lions, wolves, leopards, and tigers by a big horse/cow flock. The

| flock is by the 2nd Indian village you try to get, in the middle of a big field,

| the village is circular. At least I saw some lions by it after I edited.

|-Increased your area of influence.

|

|Land3:

|-Added some spell dispsensers, well, they are in your influence anyway.

|-Increased area of influence.

|-Made it so all those planned buildings are actually built. Except your temple (bugs).

|-And your village store still needs to be built because that doesn't appear to be

| in the script.

|

|Land4:

|-Added miracle dispensers by the Japanese village.

|-Made it so the Japanese village starts believing in you.

|-Added some belief circles, around the Ogre, The Aztec Statues (right between them),

| and the miracle dispensers.

|-Increased influence.

|

|Land5:

|-Added miracle dispensers by your starting village.

|-Made it so your main starting town is already built.

|-The Norse Wonder is bigger (more influence).

|-Made it so the Japanese buildings are already built.

|-The Japanese Wonder is bigger (more influence).

|-Doubled influence.

|

|***PLANS FOR NEXT VERSION***

|

|V.1.5: Fix bugs and add suggestions

|

|

|T5-Pack v1.4

|

|***CREDITS, SHOUTS, AND THANKS***

|

|BWMaps, Gugbe, and the whole test team. http://www.planetblackandwhite.com/bwmaps

|MorQuis, Solstice, and DrQube. Excellent guide! http://www.mentalbloc.com/bnw/bwmap_bloc.html

|BWWorldMod version .8-1.0

|Lionhead Studios Ltd. Duh. =P

|Big thanks to Crazy Boy who did the nice little mostly torch messages.

|

|Find his website at: http://www.geocities.com/bwcrazyboy/

|

|Ideas, Main Creation, and Design By:

|

| **LUNAR**

|

| Mapping God Supreme

| BWMaps Mapper/News Rep

| [email protected]

|

|

|Project Manager, Tweaker, Main Tester:

|

| **ZERACHIN**

|

| Mapping God Extraordinaire

| BWMaps Coder/Mapper/News Rep

| [email protected]

|

|All of our beta testers, some of which we added their creature minds to the

|god's playground.

|

[email protected]

[email protected]

[email protected]

[email protected]

[email protected]

[email protected]

[email protected]

[email protected]

[email protected]

[email protected]

[email protected]

[email protected]

[email protected]

[email protected]

[email protected]

|

|BWMaps, Lunar, and Zerachin are not responsible for whatever this file does to your game or your

|computer. If it messes up, it's not our fault. It's a BETA! Black & White, and all related

|stuff is copyright 2001 Lionhead Studios Ltd. We aren't affiliated with them in any way.

|

|

|

|Readme made by Zerachin -- Who cares? It's just a readme. Try looking at my websites. =P

|(Lunar added the border and the nifty asterix logo)

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