Sea Dogs v1.02 Update
This update for Sea Dogs addresses some gameplay problems...
- Category Adventure
- Size 1.4 MB
- Program by Bethesda Softworks, Inc.
Sea Dogs v1.02 Update
This update for Sea Dogs addresses some gameplay problems and adds a number of gameplay features.
FIXED BUGS
* Fixed bug with losing music and sound after successful boarding.
* Fixed bug with wrong date in save game screen. (June after July)
* Fixed bug with wrong logbook record about the place of the meeting with Damien Rotnie.
* Fixed bug with Adam Mullen payment.
* Fixed bug with linen delivery quest.
* Fixed bug with Beuve Hainault hiring.
* Fixed bug with "Armored Battleship" being shown as Armored.
* Fixed bug with enemy pursuing you from behind until he is destroyed without firing his cannons.
* Fixed bug with capturing enemy ships as allies using quicksave after pressing F2 to begin boarding action.
* Fixed bug with passing crew payment if you're standing at anchor at the end of month.
* Fixed bug with one unrepaired percent of hull in shipyard.
* Fixed bug which prevented quest advance after taking quest ship as prize.
* Fixed bug in Ropeflake's quest.
* Fixed bug with Octavio Lambrini's quest.
* Fixed bug with main map crush for nation 5.
* Fixed memory leaks
* Empty dialog boxes bug fixed (occured only for certain types of graphic card)
* Fixed bug with invalid HP value for sails in Status screen after reparing
* Fixed game lock when using 'A' key in interior city location
* Fixed shipyard bug: if your class odd you able to buy ship with lesser class than allowed
* Fixed bug related to saving games next to forts after destroying the guns, and having the fort's cannons "respawn".
ADDED FEATURES:
* Maximum available resolution set at 1280x1024
* Increased repair skill effectiveness.
* Added an ability to invert mouse. Turn on in Options Menu under Controls.
* Added option which allows you to select game difficulty when you begin a new game. This option is available in the Options menu under Game Settings. You do not need to hit Apply for the changes to take place.
* Option to auto-save game automatically each time you're leaving the town. Turn on/off in the Options menu under Game Settings. You do not need to hit Apply for the changes to take place.
* Turn rate of Nicolas Sharp in town was improved.
* Increased the distance an attacking ship will appear in random encounters.
* Added blinking cursor in the ship name string on Status-Ship screen.
* Raymond Ibelin was moved from Isle d'Orange to Shark Island.
* Changed some officers' skills.
* Player can dismiss officers anywhere he wants except open sea.
* All officers except quest characters now return to their original location after dismissal.
* After boarding, a player can now take any ship, even if his rank doesn't allow this. But if he takes a higher ship than his rank allows, he will receive a penalty to all his skills proportional to difference between the class of the ship taken and the ship class he is allowed to take according to his rank.
* Default Quickload button was set at F7.