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Stellar Cow

Deathmatch Quake II Level...

Stellar Cow

Deathmatch Quake II Level

February 11, 1999

========================================================================

* General Information *

Title : Stellar Cow

Filename : Stellar.bsp

Author : Hafhead (Tony Hafner)

Email Address : [email protected]

Web Page : http://www.geocities.com/~hafhead

Additional Credits to : id Software for such a great game

Ben Morris and Valve for Worldcraft

Argh! for arghrad

The guys of Team 3 for their input

Ridah's Eraser Bots for easy test runs

Description : Deathmatch Quake II Level

The main room is filled with catwalks and open to space above and below.

At the bottom, there is a big fan and a ventilation intake that ensures

your safety should you be careless enough to fall off. Around this room

you will find some smaller side rooms that are well-connected to each

other and to the center room. The level sports 2 Rocket Launchers, a

Railgun, a Hyperblaster, a Super Shotgun, and a Chaingun. Topping off

the heavy artillery is a Quad, conveniently placed under a lift tube so

that you can quickly jump back into the action. Defensive equipment

includes a Body Armor, a Jacket Armor, and a Megahealth. Ammo isn't

exactly overstocked, but there is enough to keep everyone equipped with

what they need.

Yeah, I know that a big fan open to space below makes no sense

whatsoever, but hey- it looks cool (at least I think so).

As usual, I strongly recommend playing with "weapons stay" turned on.

And a special thanks goes out to Bod ([email protected]) for doing the

route file with no prior notice. And for giving me a couple of hints on

what to do to make the map more bot-friendly.

========================================================================

* Running the Map *

Put Stellar.bsp into your maps directory (Quake2\baseq2\maps). Run

Quake2 and bring down the console (by pressing ~). At the console,

type "map stellar". The game will start. For multiplayer games, start

the game first. Then bring down the console and enter the map command.

Each player must have the .bsp file in his/her map directory.

I've also included the .rtz file in this release. If you don't have the

Eraser Bot, you can delete this file. If you do have it, drop

stellar.rtz into your Quake2\eraser\routes directory before starting the

map with bots.

========================================================================

* Play Information *

Single Player : Don't bother- there's nothing to kill

Cooperative : No

Deathmatch : Yes- 10 starts, good for 3 to about 8 players

Difficulty Settings : No

New Sounds : No

New Graphics : No

New Music : No

Demos Replaced : None

* Construction *

Base : New level from scratch

Editor(s) used : Worldcraft

Known Bugs : None

Build Time : Two weeks, off and on

Compile machine : PII/333 with 64Mb

Qbsp Time : 12 seconds

Vis Time : 71 seconds

Arghrad Time : 6836 seconds

extra, bounce 64, chopsky 16, choplight 16

* Copyright / Permissions *

This level may be distributed only over the Internet and/or BBS systems.

You are NOT authorized to put this level on any CD or distribute it in

any commercial way without my permission. It must be kept together with

this text file intact.

* Other Info *

Like my last map, Solid Fuel, I was aiming for a level sized for 1-on-1

games. However, this time it ended up a little larger than I intended.

It is a touch on the large size for 2 players, but 3 is enough to see

some good action. It's large enough that it should take up to 6 or so

players comfortably. 8-10 players might even work, but that would be

pretty full.

========================================================================

* Plug Section *

For more info about Team 3, visit our site:

http://www.planetquake.com/3

For more info about the Eraser Bot, visit Impact's site:

http://impact.frag.com

For routes and generally-useful bot info, visit the Bot Emporium:

http://www.planetquake.com/emporium

* Past Projects *

For my projects, visit my personal website:

http://www.geocities.com/~hafhead

Quake II Levels:

Solid Fuel

Warhouses (CTF level for TW2)

Spawn of Anklebiter

Dark and Silly

Warhouse II

LaGrange Pt 1 Starbase

Quake Levels:

Merry Fraggin' X-Mas

Warhouses Retro (CTF)

Blood Feud (CTF)

4 Boats

Storm the Castle

Anklebiter

Quake Mission Pack 1 Level:

Weightfulness

Quake Patches:

Dance!

Prison Break

Hafweaps

Doom II Levels:

Anklebiter

Warhouse

Command

Parts

and more...

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