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Warlords Battlecry Patch v1.01

This patch has many improvments and bug fixes...

Warlords Battlecry Patch v1.01

This patch has many improvments and bug fixes. See more info for a list of changes.

The following fixes/changes have been made for Battlecry 1.01 (Note: MPlayer does not currently have a room available that works with this patch.)

1. Hero AI improvements - made the heroes more cautious gathering resources

2. New XP system - implemented a less-exploitable system which gives a more fair evaluation of XP for a battle

3. Added the "Advanced Options" screen to the Side Selection Screen

This has replaced the gamespeed button It contains the following items:

1. Random Weather - turns on random cycling weather effects

2.Resignation Kills Side - kills a multiplayer side if its player resigns

3.Tournament Heroes - allows players to choose heroes for one battle only

4.Tough Start Towers - gives tougher start towers on Random Maps

5.I Am The Greatest Mode - Sets defaults for a VERY hard game (single player only)

6.AI Resignations - Allows the Ai to resign if it is suffering certain defeat

7.Game Speed - Moved to this screen. It does the same as in 1.00

4. Added "Ironman Modes" to the hero creation screen

1. "Tinman Mode" - gives zero xp if the hero is killed

2. "Bronzeman Mode" - reduces herp to beginning of current level if killed

3. "Ironman Mode" - deletes hero if killed

5. Made multiplayer more stable

6. Added more cheat protection to catch and nullify trainers/hackers in action

7. Removed bugs which caused the campaign to stop proceeding

8. Fixed some miscellaneous magic-item bugs

9. Added items & resource carts to random maps

10. Added stat cap's for high level heroes

11. Increased the base cost of stat's from 6 to 7

12. Fixed a bug with Create Artifact where it made cursed items

13. Added "Hero Themes" to the game. Players can create themes with the supplied "Hero Theme Editor" and attach them to their heroes (portraits & sound). Three will be supplied for separate download: ElfGirl.bht, GrumpyMage.bht & DeadGuy.bht

14. Allowed buildings to set a default attitude for all troops produced

15. Improved the stat's of the AI heroes to be more in keeping with human heroes

16. Allowed rally points to be directly into mines

17. AI Heroes will now quest

18. Supplied an extra KEYMAP.TXT file (in the English subdirectory) It can be copied over the old one, to swap SPACEBAR & F12 (for Baldurs Gate players!)

19. Provided a multiplayer stats screen for in-game. Pressing Ctrl+N will show pings and reliability for all players

20. Improved selectability for small armies

21. Any hero with Knight Commander AND Animal Training now gains a 60% bonus for Knights (not 50%)

22. Allowed groups to be given the patrol order

23. Reloading a game after buying "Farseeing" now works

24. Dwarven Armor special ability is now working

25. Rebalanced the Ability Point bonus from Training to give less AP's

26. Increased setup points for some high level armies such as Minotaur Kings, Archons & Dryads

27. Gave a higher cost for Archmage & Paladin spell mastery skills

28. 2 Miscellaneous/random in-game-crash fixes involving missile fire near the edge of the map

29. Added GAMESPY support to the LobbyLauncher

30. Improved AI Handling of walls

31. Added a note to the right-click hero-popup whether the hero is Version 1.00 or not

32. Army balancing

33. Added a line of text to the ArmyPoints/Retinue

Screen to remind the user of the current Keep Level

34. Fixed a display bug involving Slashing/Crushing Armor where their bonuses were sometimes reversed.

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