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Kiss Psycho Circus U.S. gold Patch to v1.1

This patch updates the un-patched U.S...

Kiss Psycho Circus U.S. gold Patch to v1.1

This patch updates the un-patched U.S. gold version of Kiss Psycho Circus to version 1.1.

Version 1.1 patch (Build 110)

- Added 6 new multiplayer maps.

- Fixed texture not showing up on Nightmare child's cocoon.

- Fixed joystick axis settings not being saved when joystick deadzone was set very low.

- Optimized multiplayer bandwidth usage.

- Added new connection settings in multiplayer player setup menu.

- Added frame rate limiting for multiplayer to benefit modem multiplay.

- Fixed third person Draco weapon attack not being visible in multiplayer.

- Changed some weapon effects to happen instantly on the client, rather than waiting for the server to send a message back.

- Added a dedicated server -- see dedicated.txt for more info on this.

- Added GameSpy support for games hosted by a dedicated server.

- Added console vars for dedicated server to start with any equipment/weapons.

- Fixed remaining surfaces that were not drawing through optimized path (workaround for blitting issues with some TNT2 driver versions).

- Added command to allow disabling of DirectX 7 commands for cards that don't have DX7 compatible drivers.

- Fixed "Disable Joystick" option in Advanced setting of launcher.

- Fixed fog and saturation blending not being set on remote clients in multiplayer games.

- Fixed "DirectSound 3D Hardware" option not setting correctly in the Audio menu.

- Added Aureal3D and DirectSound 3D software settings for audio.

- Added gibbing in multiplayer.

- Exit messages are displayed on world changes.

- Message console is visible in deathmatch intermission.

- Fixed players dropping on level changes.

- Added effect for invulnerability.

- Spawn frags no longer throw players out of the world.

- Added ping display to in-game browser.

- When multiple servers show up in in-game browser, same server remains selected.

- Increased the update rate for the server list in the in-game browser.

- Fixed Draco attack sound still playing after death.

- Content that wasn't being precached in multiplayer now is.

- Grapple state now resets on player death.

- Interactive crosshair (IACH) now works for other players.

- Spectator mode cheat removed in multiplayer.

- Player scoreboard list now gets cleared between games/sessions.

- Added screen flash when picking up an item.

- Dropped weapons now disappear after a time limit.

- Added BigHeads.

- Conquer mode now works a little differently... you get 3 points for killing the leader and -3 points for killing the loser. Everyone not in the leader or loser brackets gives you one point. Don't kill the little heads.

- In team play, fraglimits are now based on the total team score.

- Player colors are now forced in teamplay.

- Changing names, titles and colors while playing is now allowed.

- Fixed some initialization messages being sent as unguaranteed.

- Fixed crash when using "Fewest and Farthest" respawn type.

- Armor doesn't affect falling damage.

- Fixed a bug with setting weapon priorities in the menu.

- Fixed problem with sometimes spawning in the wrong place when joining a game.

- Fixed Windblade bug that was causing negative damage when outside visual effect.

- Adjusted Magma Cannon so objects behind the first object hit take more damage.

- Other miscellaneous fixes and additions.

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