Download NOD Engine SDK v1.1
Filename: nodsdk11.exe
Author: Nihilistic Software
Size: 5.4 MB
Created: 8/29/2000
Updated: 6/3/2002
Downloads:
Also known as:
This is the official software development kit (SDK) for Vampire - The Masquerade: Redemption. It includes Vampire's level editor and documentation, Codex Source and Documentation, NOD Engine File Specifications, the Template editor, a D3D based model viewer for the game, and the .mll plugin for Maya that is used to export .nod files.
NOD Engine SDK v1.1
Copyright 2000, Nihilistic Software, Inc.
Installation Notes
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*IMPORTANT* - Make sure to back up any files originally included from the 1.0 SDK that you have changed. These will be overwritten when you install the new SDK!
The NOD Engine SDK *MUST* be installed into the same directory as 'Vampire: The Masquerade - Redemption'. If it is not, some of the tools will not work properly.
Information
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This is the second release of the NOD Engine SDK. Included in this release are the following:
Embrace and Documentation - This is Vampire's level editor.
Codex Source and Documentation - This is the full .java source to all of the scripts (both single/multi-player) from the game. The SDK also contains full JavaDoc generated documentation for most of the Codex Verbs. Please see the "Codex" page in the documentation for more info.
NOD Engine File Specifications - These are file format specifications for many of the games Text and Binary file formats. These should be of use to anyone who wishes to create their own chronicles or modifications for the game.
NOT Editor - This is the games Template editor.
NOD View - This is a D3D based model viewer for the game.
NOD Export - This is the .mll plugin for Maya that is used to export .nod files.
Known Issues
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- Some Codex verbs are undocumented at this time
- NodView currently has some limitations. You must run NodView from the command line while in the directory you installed vampire into. So if you installed vampire into c:\games\vampire, your command like would look something like:
C:\Games\Vampire>NodSDK\nodview -model christof.nod
Version 1.1 Fixes/Changes
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- Removed the need for .sec files. Sector information is now read directly from the .nil files.
- Added support for reading .nil files from the .nobs. Useful for object only exports.
- Codex scripts are now read properly from -user directories
- Added support for global .not and .nls files. An '_' as the first character in the filename denotes a global file.
- Clan icons now display properly for user added clans
Version 1.0 Fixes/Changes
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- First version
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