Download colORganizer Beta Filename: colorganizer.zip Author: ejucatid Size: 18.5 KB Created: 8/17/2000 Updated: 6/3/2002 Downloads: Also known as:
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colORganizer Beta Details
This is a program which makes managing color spray logos easy. It has an array of options, making it ideal for anyone with more than one color logo.
colORganizer Beta - by ejucatid
http://mdcows.cjb.net
All suggestions and bugs should be sent to - ejucatid@teacher.com
colORganizer is a program which makes using color sprays a whole lot easier. With this program, you no
longer need to have your color sprays named "pldecal.wad" You can store them in any directory you want,
along with this program. To use your spray, all you need to do is run the program, choose it, and hit
the "Change" button. No more copying and renaming files.
Using colORganizer
------------------
Here are step-by-step instructions on using colORganizer. This example will set the spray for the Team
Fortress Classic mod.
Put all your color sprays in the same directory as colORganizer, naming them whatever you want (e.g.
naming the spray of your grandmother's portrait "grandmother.wad")
Run colORganizer, or hit "Refresh" if colORganizer is already running. This will show all of the WAD
files in the same directory as colORganizer (WAD files are the type of file the color sprays are).
Set your Half-Life directory by going into "Settings" if you haven't already.
Choose "tfc" from the dropdown box that is below the "Refresh" button. If, for some reason, tfc isn't
an available choice, you need to add it by following the "Adding Mod Support" directions below.
Click on the name of the spray you want to use in the list box on the left, and then click on the
"Change" button.
You will now be able to use the spray you chose in Team Fortress games. Hopefully after reading these
directions, you will be able to change color sprays for all the other mods you have, on your own.
Adding Mod Support
------------------
Adding support for colORganizer to change sprays for mods you have is easy. All you have to do is edit
the file "mods.txt" that's in the same directory as colorganizer.exe (the program file). If it's not
in there, just create one. All you have to do is put the directory that the mod resides in on it's own
line, with nothing else. For example, Counter-Strike installs to Half-Life\cstrike and Science and
Industry installs to Half-Life\si. The directories they are in are "cstrike" and "si" - very easy to do.
If you wanted to add support for those mods (which are already supported by the mods.txt file that comes
with Half-Life, anyway), you would just open/create mods.txt and add two new lines, looking like this:
cstrike
si
That's it. It's very easy to do. Do not type anything in that file except for mod directories.
Special Features
----------------
. Ability to run Half-Life upon exit. This feature is very useful. It allows you to pass command line
parameters to the program so that it will run Half-Life with those same parameters upon exit. This
allows you to easily change your sprays when you run Half-Life. You can even have GameSpy run this
program instead of Half-Life so you can change your spray. When you exit, it will continue to run
Half-Life exactly how GameSpy would have, connecting to server and all. Here's an example:
Click the Start button and choose "Run..."
Type this in: Drive:\Full\Path\To\colorgranizer.exe -console -game tfc
Make sure you substitue Drive with your drive letter, and the path with the correct
path to colorganizer.exe
You may then change what spraypaint you want to use for which mods.
Click on "Exit" and Half-Life will run in console mode, with TFC as the activated mod.
You may use ANY command line parameters with this feature, and they will all be passed on to Half-Life
. Ability to add support for any mod, as explained above.
Known Bugs
----------
I am not aware of any bugs in this version. Please notify me of any that you find.
Possible Future Features
------------------------
. Ability to preview the spray before changing it. I think this would be very useful, but I don't know
how to display WAD files, since they aren't regular graphics files.
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