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fbdm4.bsp / The Hunt

Quake II one-on-one Deathmatch, yet another in the fbdm...

fbdm4.bsp / The Hunt

Quake II one-on-one Deathmatch, yet another in the fbdm series. A bit bigger -- works for up to 12 players.

1998-03-19

================================================================

Title : fbdm4.bsp / The Hunt

Author : Jens Andreasson

Email Address : [email protected]

Description : Dm lvl for q2.

Where to get : http://home6.swipnet.se/~w-66360 and cdrom.com

Other Works : Fbdm1-2-3, get 'em.

Ttemple, Det, Grav, Dm46, Metall, Dump.

Pain, for Q1.

Thanks to : Robert A Duffy, for Qeradiant.

Ridah for the eraser bot.

And all those who deserves a thanks.

================================================================

* Other Info / Authors notes *

The fbdm series continues! I somehow couldnt get back to individual map names after I started this :)

About the map:

I cant say that I feel original with the texturing of this map, but it is a really easy set of textures to

work with(those mine ones), you get light fixtures and a clean look at notime.

This map also use the old Q1 teleport texture. Unzip it under quake2\baseq2\textures\dapak\ , since its

there I got it from, and its most likely that people have it there,so there wasnt any reason to move it...

* Play Information *

Single Player : Yup, fetch the eraser bot, start quake2. Get the console down and type skill 3.

Then, spawn 5 to 9 bots and enjoy yourself!

Cooperative : No

Deathmatch : 14 starts.

Difficulty Settings : No

New Sounds : No

New Graphics : The old tele texture, read how to get it working above.

Sound Track : Not spec.

Demos Replaced : None

Source Included : No

Exit : No

Recommended # of Players: (4)-6-10-(12)

* Construction *

Base : New level from scratch.

Editor(s) used : Radiant 0.4* *insert num between 1-8

Known Bugs : None

Brushes : 1345 brushes and 674 entities.

Construction Time : A couple of days, and some hours togheter with the eraser.

* How to use this level *

Make a "maps" directory in ../quake2/baseq2 and copy the level into it.

In Quake2, bring up the console and type in "map fbdm4".

Place the tele.wal under quake2\baseq2\textures\dapak\

* Copyright / Permissions *

This level is (c) by Jens Andreasson 1998.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD

or any other electronic medium that is sold for money without my explicit

permission!

You MAY distribute this BSP through any electronic network (internet,

FIDO, local BBS etc.).

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