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File Info: fbdm4.bsp / The Hunt
Title:
fbdm4.bsp / The Hunt
Author:
Jens Andreasson
Created:
3/30/1999
Updated:
6/17/2002
Downloads:
Also known as:
Quake 2
Description: fbdm4.bsp / The Hunt
Quake II one-on-one Deathmatch, yet another in the fbdm series. A bit bigger -- works for up to 12 players.1998-03-19
================================================================
Title : fbdm4.bsp / The Hunt
Author : Jens Andreasson
Email Address : Bile@hem.passagen.se
Description : Dm lvl for q2.
Where to get : http://home6.swipnet.se/~w-66360 and cdrom.com
Other Works : Fbdm1-2-3, get 'em.
Ttemple, Det, Grav, Dm46, Metall, Dump.
Pain, for Q1.
Thanks to : Robert A Duffy, for Qeradiant.
Ridah for the eraser bot.
And all those who deserves a thanks.
================================================================
* Other Info / Authors notes *
The fbdm series continues! I somehow couldnt get back to individual map names after I started this :)
About the map:
I cant say that I feel original with the texturing of this map, but it is a really easy set of textures to
work with(those mine ones), you get light fixtures and a clean look at notime.
This map also use the old Q1 teleport texture. Unzip it under quake2\baseq2\textures\dapak\ , since its
there I got it from, and its most likely that people have it there,so there wasnt any reason to move it...
* Play Information *
Single Player : Yup, fetch the eraser bot, start quake2. Get the console down and type skill 3.
Then, spawn 5 to 9 bots and enjoy yourself!
Cooperative : No
Deathmatch : 14 starts.
Difficulty Settings : No
New Sounds : No
New Graphics : The old tele texture, read how to get it working above.
Sound Track : Not spec.
Demos Replaced : None
Source Included : No
Exit : No
Recommended # of Players: (4)-6-10-(12)
* Construction *
Base : New level from scratch.
Editor(s) used : Radiant 0.4* *insert num between 1-8
Known Bugs : None
Brushes : 1345 brushes and 674 entities.
Construction Time : A couple of days, and some hours togheter with the eraser.
* How to use this level *
Make a "maps" directory in ../quake2/baseq2 and copy the level into it.
In Quake2, bring up the console and type in "map fbdm4".
Place the tele.wal under quake2\baseq2\textures\dapak\
* Copyright / Permissions *
This level is (c) by Jens Andreasson 1998.
You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!
You MAY distribute this BSP through any electronic network (internet,
FIDO, local BBS etc.).
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