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Terminus Macintosh Retail Patch for version 1.1 to version 1.5
Download Terminus Macintosh Retail Patch for version 1.1 to version 1.5
TerminusMacRetailPatch11to15.hqx
1 MB
TerminusMacRetailPatch11to15.hqx
1 MB
File Info: Terminus Macintosh Retail Patch for version 1.1 to version 1.5
Title:
Terminus Macintosh Retail Patch for version 1.1 to version 1.5
Author:
Vicarious Visions
Created:
7/14/2000
Updated:
6/3/2002
Downloads:
Description: Terminus Macintosh Retail Patch for version 1.1 to version 1.5
This updates the Macintosh 1.1 retail version of Terminus to version 1.5.How to use the patch:
To determine whether or not you need to patch, go to the Diagnostics screen off the main menu in Terminus. If your version number is less than the lastest patch number, you need to patch.
To patch a version of Terminus you bought in stores, use the Retail patches. To patch the Terminus Demo, use the Demo patches.
Macintosh users (retail patch) - Run the file you downloaded. The updater should automatically find and patch Terminus.
Changes in version 1.5
- Multiplayer error messages are drawn
- Increased memory handles to fix DRP
- Added dialog box when joining multiplayer games from Game Ranger
- Added buffer to help prevent some out of memory errors
- Added support for more keys
- Improved resolution switching code, again
- Fixed Voodoo 3 resolution switching
- Added workaround for Game Ranger bug that prevented joining some multiplayer games
- Fixed issues with joining games rapidly in succession
- Fixed ending cutscene crash in multiplayer
- Removed unnecessary military contract window
- Fixed crash when starting game with invalid ship
- Fixed overwriting invalid save games
- Fixed adding gadgets to canisters
- Fixed cargo scooping canisters with ammo
- NPCs no longer post strike contracts on bases
- Fixed /target command
- Fixed issues with damaged fuel and energy systems in cargo bay
- Fixed erroreous password mismatches in multiplayer games
- Fixed round switching for in-game dedicated servers hosting melee games
- Automatically switches current weapon when it is sold or moved
- Removes stored ships when abandoning saved multiplayer game
- Added ship cost display when selling a ship
- Displays stored ships at Asteroid Outpost in Personal Info
- Fixed ship scrollbar in Personal Info
- Fixed frequency types when restoring save game
- Fixed obscure memory leak
- Fixed bug where ignoring players ignores one-liners
- Fixed acknowledge page button
- Modified comm text delay
- Prevent empty comm messages from sending
- Various script fixes
- Added code to workaround future NPC ID Already In Use messages
- Fixed duplicate ship names and NPC names
- Fixed several spelling errors
Changes in version 1.4
- Fixed keyboard repeat problems
- Improved resolution switching
- Fixed comm queue overflow when starting some games
- Fixed one liner bug when ignoring player communications
- Fixed comm interface update bug
Changes in version 1.3
- Removed ability to create black ships in cosmetic detail screen
- Restored the Ship Manager
- Fixed disconnect while joining a multiplayer game
Changes in version 1.2
- Removed Info 122
- Better task switching
- Moved network code into multiplayer only areas to prevent modem dialing
- Keyboard support now language independent
- Fixed simultaneous joystick button pressing
- Support multiple mice
- Fixed multiple hat support
- Added support for up to 32 mouse buttons
- Force 3dfx cards to draw interface in 16bit color
- Added GameRanger support
- Fixed gauntlet docking bug
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