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Terminus Linux Retail Patch for version 1.4 to version 1.5
Download Terminus Linux Retail Patch for version 1.4 to version 1.5
TerminusLinuxRetailPatch14to15.tar.gz
833.3 KB
TerminusLinuxRetailPatch14to15.tar.gz
833.3 KB
File Info: Terminus Linux Retail Patch for version 1.4 to version 1.5
Title:
Terminus Linux Retail Patch for version 1.4 to version 1.5
Author:
Vicarious Visions
Created:
7/14/2000
Updated:
6/3/2002
Downloads:
Description: Terminus Linux Retail Patch for version 1.4 to version 1.5
This updates the Linux 1.4 retail version of Terminus to version 1.5.How to use the patch:
To determine whether or not you need to patch, go to the Diagnostics screen off the main menu in Terminus. If your version number is less than the lastest patch number, you need to patch.
To patch a version of Terminus you bought in stores, use the Retail patches. To patch the Terminus Demo, use the Demo patches.
Use tar to extract the patching program. Run termpatch with the directory where you installed the game. For example:
./termpatch /usr/local/games/terminus
Changes in version 1.5
- Support over 2GB of memory
- Fixed server disconnecting in multiplayer games
- Fixed address already in use bug on servers
- Fixed ending cutscene crash in multiplayer
- Removed unnecessary military contract window
- Fixed crash when starting game with invalid ship
- Fixed overwriting invalid save games
- Fixed adding gadgets to canisters
- Fixed cargo scooping canisters with ammo
- NPCs no longer post strike contracts on bases
- Fixed /target command
- Fixed issues with damaged fuel and energy systems in cargo bay
- Fixed erroreous password mismatches in multiplayer games
- Fixed round switching for in-game dedicated servers hosting melee games
- Automatically switches current weapon when it is sold or moved
- Removes stored ships when abandoning saved multiplayer game
- Added ship cost display when selling a ship
- Displays stored ships at Asteroid Outpost in Personal Info
- Fixed ship scrollbar in Personal Info
- Fixed frequency types when restoring save game
- Fixed obscure memory leak
- Fixed bug where ignoring players ignores one-liners
- Fixed acknowledge page button
- Modified comm text delay
- Prevent empty comm messages from sending
- Various script fixes
- Added code to workaround future NPC ID Already In Use messages
- Fixed duplicate ship names and NPC names
- Fixed several spelling errors
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