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Hegemony

The Necris found an abandoned Power Station long after the...

  • Category First Person
  • Size 815.1 KB
  • Program by Matthew 'Shade' Ramshaw

Hegemony

The Necris found an abandoned Power Station long after the Human and Skaarj wars had ceased. After managing to get its' systems running again they offered it to the Liandri Corporation as a testament to their ingenuity with alien technologies.

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Title : DM-Hegemony

Version :2.0

Release Date : 6:42 PM 20/03/00 version 2 : 5:06 AM 8/05/00

Filename : DM-Hegemony.zip

Author(s) : Matthew 'Shade' Ramshaw

Email Address : [email protected] or [email protected]

Web Page : http://ozunreal.com/ozunreal/hosted/shade/index.html

Description : DeathMatch for Unreal Tournament

Where to get this map : http://ozunreal.com/hosted/shade/DM-Hegemony.zip

Other levels by author :Unreal Tournament:

DM-Aspire

DM-Beng

Dm-ChildhoodsEnd

DM-Hegemony (this ifle)

DM-Way_2_to_4

Unreal

DM-Chase

DM-SkaarjSewer1

Dm-Shade

` ` DM-Rammy

DM-Max

Quake2

DM-Shade2

Quake

DM-Shade1

Additional Credits to : Harmonics and my nephew David for helpful criticism of my present and past attempts at level designing.Also garF for the akimbo reminder.

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--- Play Information ---

Game :Unreal Tournament

Level Name :DM-Hegemony.unr

Single Player :No

Cooperative :No

Deathmatch :Yes

Dark Match :NO

Difficulty Settings :No

New Sounds :No

New Graphics :No

NewUnrealScript :No

External DLLs :None

Known bugs :None known

--- Construction ---

Editor(s) used :UnrealEd Beta (Using my P2 300 with 96 MGs RAM 12 MG Voodoo2)

Base :Scratch

Construction Time :3 weeks on and off

Installation :DM-Hegemony goes in UT/Maps directory

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Author's Notes : The Necris found an abandoned Power Station long after the Human and Skaarj wars had ceased. After managing to get its' systems running again they offered it to the Liandri Corporation as a testament to their ingenuity with alien technologies. Liandri could see the station's potential for DeathMatch as it combined strange alien architecture, interesting gameplay combined with the visual quality expected by a growing percentage of hardcore followers of the Tournament.

Version 2 : replaced enforcer - so that when you pick another one up you get the akimbo style enforcers as you should. I have updated all of my UT maps once I realized my error.

Also gave playerstarts 'team numbers' for Team DM. :) Also fixed an unaligned texture.

Copyright / Permissions

-----------------------

This level is copyrighted by Matthew 'Shade' Ramshaw 2000.

Authors may not NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD

or any other electronic medium that is sold for money without my explicit

permission!

You MAY distribute this level through any electronic network (internet,

FIDO, local BBS etc.), provided you include this file and leave the archive

intact.

----------------------

UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by

GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are

registered trademarks of Epic Megagames, Inc. All other trademarks and trade

names are properties of their respective owners.

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