2nd Space Beacon
2nd Space Beacon is fully pathed for bot play and supports...
- Category First Person
- Size 4.8 MB
- Program by Bert de Jong
2nd Space Beacon
2nd Space Beacon is fully pathed for bot play and supports both death match and team death match.
Title: 2nd Space Beacon
Initial Release Date: 22 Dec 99
Filename: dm2ndspacebeacon.zip
Author: Bert de Jong (a.k.a. bertroid)
E-mail Address: [email protected]
Description:
After going public with my first level, Space Beacon, I was pleased to see many people playing it on my server. This was my first experience as a server admin, not to mention a level builder. For months I had roughly 50 people playing each evening and a couple of hundred each weekend. A very large number of these were regulars. I was surprised that Space Beacon was as popular as it was because of the atypical, specialized type of map it is (very large and dark and designed for hunting and sniping). Over the next few months I got to know quite a few of the regulars on my server and enjoyed many amazing games. Once the UT Demo came out, Unreal (and Space Beacon) virtually died, so I shut down my server.
Before UT was released I decided to modify Space Beacon in order to learn some new mapping techniques I hadn't tried before, make some improvements to the overall game play, and make it a UT level. This work was to prepare me for building an all-new level. I thought it would be a few weeks of work ... NOT!
Nevertheless, I stuck it out and after a few months of hard work (mostly living in BSP Hell), finished 2nd Space Beacon. 2nd Space Beacon is fully pathed for bot play and supports both death match and team death match. The level is harder on your CPU now, but, I assumed that most of the hardcore gamers must have better hardware than my two year old dino-PC that I still use as a client. ;-)
Bert de Jong (a.k.a., bertroid)
Copyright / Permissions
-----------------------
This level is copyrighted by Bert de Jong (1999).
Authors may NOT use this level as a base to build additional levels.
You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic media that is sold for money!
You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.
UNREAL (c) 1998 and UNREAL TOURNAMENT (c) 1999 - Epic Games Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL, the UNREAL logo, UNREAL TOURNAMENT, and the UNREAL TOURNAMENT logo are registered trademarks of Epic Games Inc. All other trademarks and trade names are properties of their respective owners.