Abomination v2.6.4
Upgrades Abomination to version 2.6.4, see "more info" for a...
- Category Real-Time
- Size 3.2 MB
- Program by Eidos Interactive
Abomination v2.6.4
Upgrades Abomination to version 2.6.4, see "more info" for a list of changes.
-In campaign mode - the player is no longer able to select un-activated structures on the Satellite Map (HQ, etc.) and crash the game.
-The /quit command in Multiplayer games has been supplemented by a CTRL & F12 keyboard shortcut.
-MPlayer connection is simplified. The user, once joined via the launcher, is dropped to the select game screen -the available game name is always selected and lit and the user only has to click Join to continue.
-Logitech wheel support, only default settings of the wheel are supported. Problems may occur when Intellimouse support is activated in the game if custom settings have been configured.
-A fault in the enemy structures called Plague Generators, rendering them invulnerable to user attack has been eliminated.
-The Multiplayer Capture the Flag map DEATH ZONE has been altered to work correctly.
-The passing of incorrect messages to client machines in Multiplayer mode has been eradicated.
-The deploy mines secondary objective now always provides mines.
-Female voice samples for "I'm on offence" and "I'm on defence" are now correctly ordered.
-Invisible doors in some large locations are now visible.
-Enemies no longer move off of the map and remain beyond weapons fire range.
-The Obelisk of Subservience explodes, when destroyed.
-Several minor grammatical problems in the text have been removed.
-Brood attack skill now has accompanying sound effects.
-The chat window in the satellite map screen is no longer overlaid by animations.
-Lair Growth rate has been increased to 13 hours per cycle, easing the pressure in the WAR section of the strategic game.
-Extraneous "are you sure" dialogue boxes are no longer present.
-Successful defence of a research facility is now always registered.
-Characters no longer lose equipment when entering umbilicals.
-The \quit problem that caused other clients to be disconnected in Multiplayer modes is fixed.
-In Lone Runner games the runner no longer scores points for survival until the Hunters enter the arena.