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Heroes of Might and Magic III v1.1 to v1.2

File Info: Heroes of Might and Magic III v1.1 to v1.2

Title:
Heroes of Might and Magic III v1.1 to v1.2
Author:
3DO
Created:
10/7/1999
Updated:
6/4/2002
Downloads:
 
Also known as:
Heroes of Might and Magic 3, Heroes of Might & Magic 3, Might and Magic Heroes III
User Rating

/5.0

Description: Heroes of Might and Magic III v1.1 to v1.2

Upgrades Heroes of Might and Magic III from version 1.1 to version 1.2. For a list of changes made by this patch, see "more info".


Changes in Version 1.2:
Multiplayer:
-Eliminated "Gremlin Rush" strategy. Only the first two heroes hired each week receive a full set of troops. All subsequent heroes receive a single troop. Also applies to single player games.
-Resolved an issue that allowed players to control a hero that belonged to another player.
-Resolved an issue that allowed duplication of artifacts.
-Resolved an issue that allowed duplication of a hero.
-Resolved an issue that arose when attempting to use an ally's marketplace. Each player must use his/her own marketplace.

General Updates
-Resolved an issue that allowed creature stacks to grow to very large numbers.
-Sacrifice spell no longer works on enemy troops.
-Resolved an issues that arose from using "Replay Turn" feature.
-Cursor now updates correctly when using Alt-Tab.
-Cursor now updates correctly after using Grail.
-Horde structures now correctly affected by Week of... and Month of... events.
-Eliminated "Gremlin Rush" strategy. Only the first two heroes hired each week receive a full set of troops. All subsequent heroes receive a single troop. Also applies to multiplayer games.
-All hero secondary skills now visible on Kingdom Overview Screen.
-Basic Town Portal will now function if the hero is above ground and the only castle is below ground or vice versa.
-Surrender costs no longer include summoned creatures.
-Stone and Iron Golems now have correct magic resistance.
-Land Mines and Fire Walls no longer damage creatures immune to fire magic.
-Shadows no longer disappear on combat screen.
-"Lose Hero" loss condition now correctly functions in saved game files.
-Timed events now work correctly for Computer Players.
-Game now functions properly when combat screen is filled with many obstacles, such as quicksand.
-Garrisoned heroes no longer return to garrison after both heroes are defeated during combat.
-Random Heroes now have correct alignment when Restart Scenario is used.
-Map Editor now opens a blank, untitled map after an attempt is made to open an invalid file.

Less Information
More Information »

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