Star Trek: Starfleet Command v1.01.00
Patch up your copy of Starfleect Command to version 1.00.00...
- Category Real-Time
- Size 1.8 MB
- Program by Interplay
Star Trek: Starfleet Command v1.01.00
Patch up your copy of Starfleect Command to version 1.00.00 with this file. See "More Info" for a list of fixes and new features.
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Version History
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1.01.00 - First Patch, Offical Release
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* The cost of ships now includes all supplies, so selling supplies
back will not reduce the cost of the ship under it's starting value.
* Hydrans can now select ECCM 4.
* Cloaking Device costs energy to operate.
* The enemies in your mission are now directly tied to your location.
* Ships will continue to move after attempting to use non-existant
Wild Weasel shuttle.
* Hydran fighters are no longer useable in Nebulas.
* Cloaked ships cannot be the target of hit and run raids without a lock-on.
* Scatterpacks have been increased in cost.
* Some mission changes.
* Legendary officers are slightly harder to find.
* Ships attempting to disengage in the upper left hand corner of the map
will actually do so now.
* Weapons and systems should work properly when repaired.
* Point defense no longer occasionally fires while cloaked.
* Change Course button in the Galactic News/Map screen works after
you load a game.
* Sound related issues have been dealt with.
* ESG should affect enemy shuttles and fighters.
* Non-Rookie officers now start with their proper experience.
* Officers in multiplayer are always Senior.
* Respawning in Battlefest with black holes no longer causes you to appear
_in_ a black hole occasionally.
* Freighter speeds have been adjusted in various missions.
* Transporting through minimal shields no longer works.
* The Hydran DWH has found the dual hellbore icons it was missing.
* An AI crash bug (AI attempts to capture while cloaked) was fixed.
* Gorn debriefing text now scrolls.
* Heavy Weapons no longer have wear and tear.
1.00.01b - Beta Patch
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* Campaign Save Games - fixed file size problem that caused corrupted
saves. Saved games that were previously corrupted cannot be loaded,
but un-corrupted savegames are compatible.
* Mod Detection - multiplayer mod detection doesn't "spam" messages and
only reports actual differences. It also now only checks when player
clicks READY button.
* Spacedock Missiles - fixed problem with purchasing large number
of missiles for some ships.
* Lyran Medals - a minor bug with the Lyran medals screen was fixed.
* Specs File - fixed several minor errors (cloaking cost for Klingon D5Y,
shield strength for listening posts and other units).
* Capturing Listening Posts - no longer causes a crash due to spec file
change. Units that had no starting shields would crash when captured.
* Hotkey Bindings - The bindings.ini file was un-write protected.
1.00.01 - Initial Release
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