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Star Trek: Starfleet Command v1.01.00

Patch up your copy of Starfleect Command to version 1.00.00...

  • Category Real-Time
  • Size 1.8 MB
  • Program by Interplay

Star Trek: Starfleet Command v1.01.00

Patch up your copy of Starfleect Command to version 1.00.00 with this file. See "More Info" for a list of fixes and new features.

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Version History

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1.01.00 - First Patch, Offical Release

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* The cost of ships now includes all supplies, so selling supplies

back will not reduce the cost of the ship under it's starting value.

* Hydrans can now select ECCM 4.

* Cloaking Device costs energy to operate.

* The enemies in your mission are now directly tied to your location.

* Ships will continue to move after attempting to use non-existant

Wild Weasel shuttle.

* Hydran fighters are no longer useable in Nebulas.

* Cloaked ships cannot be the target of hit and run raids without a lock-on.

* Scatterpacks have been increased in cost.

* Some mission changes.

* Legendary officers are slightly harder to find.

* Ships attempting to disengage in the upper left hand corner of the map

will actually do so now.

* Weapons and systems should work properly when repaired.

* Point defense no longer occasionally fires while cloaked.

* Change Course button in the Galactic News/Map screen works after

you load a game.

* Sound related issues have been dealt with.

* ESG should affect enemy shuttles and fighters.

* Non-Rookie officers now start with their proper experience.

* Officers in multiplayer are always Senior.

* Respawning in Battlefest with black holes no longer causes you to appear

_in_ a black hole occasionally.

* Freighter speeds have been adjusted in various missions.

* Transporting through minimal shields no longer works.

* The Hydran DWH has found the dual hellbore icons it was missing.

* An AI crash bug (AI attempts to capture while cloaked) was fixed.

* Gorn debriefing text now scrolls.

* Heavy Weapons no longer have wear and tear.

1.00.01b - Beta Patch

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* Campaign Save Games - fixed file size problem that caused corrupted

saves. Saved games that were previously corrupted cannot be loaded,

but un-corrupted savegames are compatible.

* Mod Detection - multiplayer mod detection doesn't "spam" messages and

only reports actual differences. It also now only checks when player

clicks READY button.

* Spacedock Missiles - fixed problem with purchasing large number

of missiles for some ships.

* Lyran Medals - a minor bug with the Lyran medals screen was fixed.

* Specs File - fixed several minor errors (cloaking cost for Klingon D5Y,

shield strength for listening posts and other units).

* Capturing Listening Posts - no longer causes a crash due to spec file

change. Units that had no starting shields would crash when captured.

* Hotkey Bindings - The bindings.ini file was un-write protected.

1.00.01 - Initial Release

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