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File Info: PowerCraft Mod
Title:
PowerCraft Mod
Author:
Patrick Donovan Leonard (Megamax)
Created:
8/12/2010
Updated:
8/13/2010
Downloads:
Description: PowerCraft Mod
This mod was designed to change the way we play StarCraft. I have been working on this mod for a while now, and i think you will be pleased with the results.>Made By: Megamax
Do not edit, redistribute, or copy without my permission
>Changes
Marine-
Hp/40
Shields/20
Weapon: Raider Gun
Damage/7
Ghost-
Hp/45
Shields/25
Weapon: Phase Disruptor (Normal)
Damage/20
Vulture-
Hp/80
Shields/40
Weapon: Fragmentation Grenade (Normal)
Damage/0 +EMP Shockwave Effect.
Goliath-
Hp/125
Shields/100
Tank:
Hp/150
Shields/100
Normal Weapon: Arclite Shock Cannon (Normal)
Range Min/4
Range Max/14
Siege Weapon: Yamato Gun
Range Max/24
Cooldown/5 Seconds
SCV:
HP/60
Shields/40
Weapon: Maelstrom
Cooldown/10 Seconds
Wraith:
Hp/120
Shields/40
Weapon Ground: Burst Lasers
Damage/1
Cooldown/ .06 Secs
Weapon Air: Halo Rockets
Damage/2
Cooldown/ .06 Secs
Science Vessel
Hp/200
Shields/100
Supply Provided/10
Supply Used/0
Dropship
Hp/150
Shields/100
Battlecruiser
Hp/500
Shields/250
Weapon Air: Yamato Gun
Cooldown/Dito Tank
Range Max/Dito Tank
Spide Mine
Hp/20
Shields/100
Firebat
Hp/50
shields/20
Medic
Hp/60
Shields/40
Valkyrie
Hp/200
Shields/100
Weapon Air: Lockdown
Damage: 0
Cooldown: 15 secs
Larva
Hp/25
Shields/100
Egg
Hp/200
Shields/500
Zergling
Hp/35
Shields/10
Weapon: Claws
Damage/7
Hydralisk
Hp/80
Shields/25
Weapon: Venom (Hero)
Damage/20
Splash/Enemy
Cooldown/1.46 seconds
Ultralisk
Hp/400
Shields/100
Weapon: Kaiser Bladese
Splash/Enemy
Broodling
Hp/35
Drone
Hp/40
Shields/15
Weapon: Dark Swarm
Cooldown/15 secs
Overlord
Hp/200
Shields/100
Mutalisk
Hp/120
Shields/100
Gaurdian
Hp/150
Shields/100
Weapon Ground: Acid Spore
Damage/35
Splash/Enemy
Queen
Hp/120
Shields/60
Supply Provided/10
Supply Used/0
Defiler
Hp/1
Shields/300
Scourge
Hp/25
Shields/25
Devourer
Hp/250
Weapon Air: Plague (Can Splash to ground)
Damage/300 (Overtime)
Cooldown: 15 secs
Lurker
Hp/125
Shields/100
Weapon Ground: Subterranean Spines
Damage/35
Probe
Weapon Ground: Disruption Web
Damage/0
Cooldow/15
Zealot
Weapon Ground: Psi Blades (Fenix-Zealot)
Dragoon
Weapon: Phase Disruptor (Fenix-Dragoon)
Damage/20
Splash/Enemy
High Templar
Hp/1
Shields/250
Archon
Hp/10
Shields/500
Protoss Scout
Weapon Ground: Phase Disruptor (Normal)
Arbiter
Weapon: Ensnare
Damage/0
Cooldown/15
Interceptor
Weapon Ground: Dual Photon Blasters
Weapon Air: Anti-matter Missiles
Dark Templar
Shields/120
>New Changes
-All Zerg Buildings Produce Creep
-Hatchery, Lair, Hive, Creep Colony, Spore Colony, Sunken Colony, Defiler, Command Center, Supply Depot, Ghost, Nexus, Pylon, and Templar now have Detection ability.
-All Protoss Buildings are pernemently Cloaked.
-All Terran Buildings provide atleast 1 supply.
-Supply Depots, Pylons, Creep Colonies, Sunken Colonies, Spore Colonies, And Infested Command Centers have return reasource ability (Workers can return minerals/gas to them)
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