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Left 4 Dead - Mob Stadium 2012 Map

In this challenging CO-OP map - at the end of all time, the...

Left 4 Dead - Mob Stadium 2012 Map

In this challenging CO-OP map - at the end of all time, the only escape from apocalypse hides itself at Mob Stadium.

Mob Stadium 2012 is a single but fairly lengthly map with a grand finale.

MOB STADIUM 2012 (By: flapjax)

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Viewing ChangeLog and revision notes for MOB STADIUM 2012.

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Bug Fixes and Improvements

*Stadium Walls can no longer be exploited

*Rescue closet added (at first trap near staium wall steps).

*Resolved the need to restart map in multiplayer bug.

*Stadium retextured

*Corner rooms with lifting floors now has working NAV

*Crash Spot (second door after first trap) has been resolved.

*Main Bad Guy Skull monstrosity's eyes now manage 30% more damage.

*No rescue glitch resolved (Rescue occurs when entire undowned team is standing in the UFO's beam for 6 seconds)

*New brushes added

*New credits added

*Increased lighting in most areas

*Improved the behaviour of some of the small room "riddles".

*New NAV mesh

*Resolved traps from preventing progress

*Improved finale event gameplay (the stadium doors now close during the event as well as other new features).

Needed updates**************************

*More texture detail, improved geometry, and other visual improvements

*Map difficulty/balancing.

*At least two more connecting maps

*Resolve black unrendered textures at entry tops of stadium doors

*Some SI still get stuck at thier spawn locations

*Cliping wedges need to be added to improve bot behaviour and keep them from getting stuck in corners.

*Improve or replace some room riddles.

*Other improvements pending feedback

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Beta 1 released 09/15/2009

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