Unreal Tournament 3 - Domination Games and Maps

File Info: Unreal Tournament 3 - Domination Games and Maps

Title:
Unreal Tournament 3 - Domination Games and Maps
Author:
Brian Alexander
Created:
8/31/2009
Updated:
8/31/2009
Downloads:
 
User Rating

/5.0

Description: Unreal Tournament 3 - Domination Games and Maps

Domination and DoubleDom games with 15 maps! DOM maps will play with both gametypes. 4 Team support with in-game 'Mod Settings' menu for configuration.

Make Something Unreal Submission:
- MSU Phase 4:Best FPS Game Mod
- MSU Phase 4:Best Art for a Game Mod
- MSU Phase 4:Best Level for Game Mod
- MSU Phase 4:Best Use of Physics


Final Version/Release of UT3Dom


ChangeLog

Changes from version 3.1.1 to 3.1

•Removed 'Vehicles can capture points' setting from the Mod settings scenes.
•Fixed missing maps (Added DOM-Beesting, DOM-CarnageCathedral, and DOM-Pentecost)
•There should not be any compatibility issues with maps cooked using version 3.1 (No changes have been made to any script or content package, other then UI_UT3Dom.upk)

Changes from version 3 to 3.1

•Fixed scoreboards to display the correct number of teams
•Made UTDomWebAdmin compatible with WebAdmin 1.4 and newer

Changes from version 2 to 3

•No longer uses the "-mod=UTDom" switch
•- 0000029: [Gameplay] 4 team scoreboards are drawn on top of each other when using patch 2.0
•- 0000030: [UTDomUI / Settings Menu] Add a Config Settings Scene for Dom/DDom using the new ModGameSettingsScene
•- 0000028: [Editor/Level Design] xDomPoints are displayed when using the "Play-In-Editor"
•Added the ability for level designers to control what type of ControlPoint will be used when using the "Play-In-Editor". For the ControlPointFactory Actors properties, in the debug group is the new setting "PIEControlPointClass". By default None is selected and a ControlPoint will be displayed. Note: This setting is only valid when using the "Play-In-Editor" feature.
•Moved VehicleDomination gametype into Domination and VehicularDoubleDom into DoubleDom
•Fixed compatibility with Titan mutator
•Fixed compatibility with the official UT3 patch 2.0
•The official UT3 patch 2.0 or greater is now a requirement
•Corrected some localization errors
•Corrected the Scoreboard icon
•Moved the UTUIDataProvider_GameModeInfo sections back to UTDom.ini
•Fixed translocator trail being the wrong color for the gold team
•Fixed ControlPoint staticmesh sizes.
•Fixed Map Voting with the official UT3 patch 2.0
•Added new Kismet event GetMatchSettings that returns the TimeLimit and GoalScore settings for the match.
•Added Score output variable to the Control Point Kismet Event. This value is the current controlling teams current score.

Changes from version 1.8.1 to 2

•Fixed issue with Map Voting not working.
•Fixed issue for PS3 Servers not showing up.
•Corrected ControlPoint Event kismet comment. This event in fact does work online.
•Fixed "New Round In" message being played after touching a Control Point in Double Domination games.
•Added xMonitors, (found in the DOM_Monitors.upk package) in the form of Prefabs, already with the kismet setup. Or kismet sequences that can be imported in to map authors levels.
•Added in game settings for all Domination based gametypes for both Instant Action and Host Multiplayer game. Use the mod switch "UT3.exe -mod=Config\UTDom"
•Moved the UTUIDataProvider_GameModeInfo sections from UTDom.ini to UTGame.ini and delete the UTDom.ini file
•Includes the full UTMultiTeam mod.
•Added new maps

Changes from version 1.8 to 1.8.1

•Fixed issue when playing on a server the Control Point staticmesh would delay from the time a player captures it to when it becomes the mesh for the new controlling team.
•Added better Map author support for Cooking their maps by releasing the Unpublished mod packages.
•Corrected some info in the UTDomHelp.htm file.

Changes from version 1.6 to 1.8

•- 0000017: [Gameplay] Map change failing in instant action
•- 0000018: [Gameplay] Map list is blank
•Fixed issue with one player from each team getting points other teammates should be getting. The mod now correctly gives the points to the right players.
•Fixed issue with at changing to the next map it would always go to CDOM-Contrast
•Fixed issue when trying to join a server, you either receive a error, get kicked back to the main menu, or the game crashes. This was because of the UTMT_Content file and this file has been removed from the mod.
•Fixed issue with Bots not being able to capture control points.
•Fixed issue with the MapList Struct not working correctly.
•Fixed issue with Map authors not being able to cook their maps.
•Moved the config settings from UTDom.ini to UTGame.ini



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Requirements

•Any prior version of UT3Dom must be uninstalled prior to installing a 3.x or newer version.
•Unreal Tournament 3 (full version, will not work with the demo)
•Official UT3 Patch 5 (2.1 version) or newer (Not compatible with versions less then 2.0)
•*optional* - WebAdmin support, the WebAdmin mod version 1.4 or newer must be installed.

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