File Info: Unreal Tournament 3 - DM-Dust
Description: Unreal Tournament 3 - DM-Dust
From dust to dust, this map is set in a desert like map. Dust is a deathmatch map developed by 5 months. I started it during my spring quarter at COTC as a game design student with center of the map focus on powerups.Make Something Unreal Submission:
- MSU Phase 4:Best Graphics in Map
Dust is a deathmatch map I've been work on over the course of about 5 months. I started it during my spring quarter at COTC as a game design student. I really liked how I could combine some of the assets (statics/textures) in a desert-ish way, so I created this map. Originally there was a paladin on the "tracks" in the middle, where if entered it would close the building doors so you couldn't camp and rack up kills. That idea fell through so I focused on making the center of the map focus on powerups instead.
I realize this probably is not the best work that's been turned in, but if I can get any advice at all on Dust I would really appreciate it.
It's in these hopes that i'm turning it in, that and so I can say I entered something in the MSUC to my buds. ; )
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