The Tower of Zi' Ki'
While marching with your troop through the caves of the...
- Category First Person
- Size 2.4 MB
The Tower of Zi' Ki'
While marching with your troop through the caves of the enemy planet you are held back at a medical station for wounds from a previous battle. After three days you are released and you make your way through the caves trying to catch up with your troop. You finally arrive at what appears to be an outpost but there is no one in sight...
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Title : The Tower of Zi' Ki'
Version : 0.1
Release Date : 1/2/99
Filename : ZIKI.zip
Author : Matt Rasmussen (Razman)
Email Address : [email protected]
Web Page : URL http://members.tripod.com/~raz_man
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--- Play Information ---
Game : Unreal
Level Name : The Tower of Zi' Ki'
Single Player : Yes
Cooperative : No
Deathmatch : No
Dark Match : No
Difficulty Settings : None
New Sounds : No
New Graphics : No
Known bugs : Unkown
The Tower of Zi' Ki' Intro Script
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This script will explain the story line behind the level and it will end where the level begins. Most of the information is not needed to play, however it may helpful to read it to understand how the level is laid out.
While marching with your troop through the caves of the enemy planet you are held back at a medical station for wounds from a previous battle. After three days you are released and you make your way through the caves trying to catch up with your troop. You finally arrive at what appears to be an outpost but there is no one in sight. You go to one of the computer consoles and read the last report.
-beginning of transmission-
SECTOR TIGER_EX.3097
UNIT S.07
PRIVATE JONSON 0061498
2706.06.15 07:08 universal time
The report that follows is the current status on our mission. Our mission, ordered by HIGH CAPTON CKIRTON, was to take out a critical communications center of the enemy on the planet TR_027. The communications center consists of a complex system of electric generators running off the planet's natural resources and, at the very core, a powerful transmissions tower, used to direct the enemy's interstellar fleets.
To access the communications center without detection we had to travel through the planet's underground caves. A few days ago we made it out of the caves ourselves relatively close to the communications center. After establishing an outpost, we began surveying the area. According to our surveys the area appeared to be nearly abandoned. With this news we immediately began work on the tower.
The tower is known to the enemy as an ancient religious structure called the Tower of Zi' Ki'. It has recently been converted into a highly advanced communications center. The tower is incredibly powerful and was ingeniously designed. We first decided to deactivate the tower by cutting off its power supply. However, it seems there are so many back-up units and security systems that any attempt to deactivate them all would be impractical.
After sending our engineers our to the various sectors in this area we have devised a better plan of action. It has been found that the area is divided into four sectors: 1) the under ground water pump sector 2) the lava extraction and boiler sector 3) the steam generator and electrical center sector 4) and the Tower of Zi' Ki'. Each of these four sectors have back-up units installed. While building the communications center it appears the enemy has over looked something. If all the back-up units are activated the tower will over power and render itself useless. The switches to all the back-up units are located within the sectors themselves. We plan t0 fl0^&&
-end of transmission-
Something has gone wrong. You run ahead.