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The Ghost of Alin'Gar 224

A dungeon romp...

  • Category First Person
  • Size 1.1 MB
  • Program by Tim "Kew" Jervis

The Ghost of Alin'Gar 224

A dungeon romp. The object was to create a chilling and mood invoking environment.

May 1999

================================================================

Title : The Ghost of Alin'Gar (Revised for 224)

Filename : alingar3.unr

Author : Tim "Kew" Jervis

Email Address : [email protected]

Author Info : Contributing Designer to:

Heretic II for Raven

Rise of the Phoenix (Fantasy Quake)

Numerous freelance maps, including:

Illhaven Winter

Blue Demon Inn

Qakula

Icbm

The Ruins of Athelstan

Gormen

Goblin Series for Doom

And many more....

L'Abbe de Mort (for UnReal) - released

under the name "Kewson"

Description : A dungeon romp. The object was to create a chilling

and mood invoking environment. The map is quite large

and will require some processing punch to run at its best

(as will any good map in UnReal). It runs well on this

PII 300/Voodoo2/128mb.... I created this map for the

fun of it and to get to know UnRealEd - a great piece

of programming). There is a story - as told by the ghost

of Alin (once proud Lord of the Castle - now infested

by rather nasty creatures...).

As is my way, I limited use of textures, preferring instead

to use architecture, lighting and space for effect.

Additional Credits to : Everyone at Epic. Cool tools in UnrealEd.

================================================================

* Play Information *

Single Player : Yes

Cooperative : No

Deathmatch : No (this map is too heavy)

Difficulty Settings : Yes

New Sounds : No (next time)

New Graphics : No (next time...)

New Music : No

Demos Replaced : None

* Construction *

Base : New level from scratch

800+ Brushes

24 Zones

Optimal bsp build

Build time : Some weekends

Editor used : UnrealED

Known Bugs : Only the scripted bugs that infest the castle (I think....);

although I know some will find a glitch or two (don't they

always??); I think this map may give the Unreal Engine a

run for its money in places..... I have not run the map in

software rendering...

Installation and play : Download the map and dbl-click on it.

* Copyright / Permissions *

You MAY distribute this map, provided you include this file, with

no modifications. You may distribute this file in any electronic

format (BBS, Diskette, CD, etc) as long as you include this file

intact and get my permission. And don't even think about modifying

it !! (I don't want this to end up as a template....)

Thanks folks. Have fun. Play it by candlelight......

And - don't forget to pick up a copy of Heretic II when it's out - SOON.

Kew

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