menu
menu

Half-Life 2 - Dear Esther Mod v1.1

Dear Esther is part of a research project, creating...

Half-Life 2 - Dear Esther Mod v1.1

Dear Esther is part of a research project, creating experimental game mods, based at the University of Portsmouth, UK. The aim was to use Source to create something radically different from normal: an interactive story that dispensed with traditional gameplay and focused instead on an open-ended, semi-random narrative.

Apologies about the bug in the previous version - this should now work!

Changes to the original version:

- Improved mapping and terrain fixes for the levels 1, 2 and 3 (4 to follow soon, honest)

- Removal of player clips and replacement of these with kill triggers to prevent map escapes

- Improved sound mix, including final cue remixed

- Fixed double-cue firing issue in level 2

- Extra story cues added

- Caves section extended

Thanks

Dan

"GameInfo"

{

// This is what shows up in the 'Third Party Games' area of the Steam games list.

game "Dear Esther"

title "Dear Esther"

type singleplayer_only

icon "resource\DearEsther"

//Steam Games List

developer "thechineseroom" //Your team's name (or just yours!)

developer_url "http://www.danpinchbeck.co.uk/dearesther.htm" //Your team's home page. Must start with http://.

//--------------------------------------------------------------------------------------

manual "Address" //Address to manual

//This address can be local. An installer can be

//engineered to set this to the correct

//directory on installation.

//--------------------------------------------------------------------------------------

icon "resource/icon" //The icon must be an uncompressed TGA 16x16 pixels in size.

//For transparency to work, the TGA must be saved in 32-bit

//mode with an active alpha channel.

//The path is relative to the mod's installation directory

//(i.e where GameInfo.txt is) and should not include

//the TGA file extension

FileSystem

{

SteamAppId 215 // GCF for Source SDK Base

ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc.

//

// The code that loads this file automatically does a few things here:

//

// 1. For each "Game" search path, it adds a "GameBin" path, in

\bin

// 2. For each "Game" search path, it adds another "Game" path in front of it with _

at the end.

// For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it.

// 3. For the first "Game" search path, it adds a search path called "MOD".

// 4. For the first "Game" search path, it adds a search path called "DEFAULT_WRITE_PATH".

//

//

// Search paths are relative to the base directory, which is where hl2.exe is found.

//

// |gameinfo_path| points at the directory where gameinfo.txt is.

// We always want to mount that directory relative to gameinfo.txt, so

// people can mount stuff in c:\mymod, and the main game resources are in

// someplace like c:\program files\valve\steam\steamapps\half-life 2.

//

SearchPaths

{

Game |gameinfo_path|.

Game DearEsther

Game hl2

}

}

}

Top 3 Half-Life 2 - Dear Esther Mod v1.1 Alternatives

Grand Theft Auto: Vice City 1.12

Sandbox game where players race around Vice City doing various things

Grand Theft Auto: San Andreas Free

Popular sequel in the GTA driver series

Grand Theft Auto: San Andreas for Windows 8 1.0

San Andreas version of the GTA driving game

Recommended Software

ExpensAble

Gain better control of your bottom line in business by using this automation tool suite

Amazon Timestream

Powerful cloud database system for IoT operations; runs on Amazon Web Services instead of servers

Newforma Project Center

A project information management system designed for simplifying processes and allowing for easy auditing