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Fallout 3 - Unique Weapons

This mod introduces some wickedly awesome weapons to Fallout...

Fallout 3 - Unique Weapons

This mod introduces some wickedly awesome weapons to Fallout 3 that are totally outrageous and powerful. The list of weapons include Firestorm Minigun, Shock Rifle, Gatling Plasma, Grenade Launcher, Stun Grenades/Mines, Napalm Grenades/Mines, Sonic Blaster, Acid Spitter, BFG 3000, Plasma Shotgun, "Boomstick" Sawed Off Shotgun, "Tranquilizer" Dart Gun, PSI Grenade/Mine, "Mindbreaker" PSI gun, "Redeemer" Missile Launcher, "Assassin" Silenced Sniper Rifle, MAS-9 SMG, and "Poper" Multiply Purpose Rifle.

his mod add some unique weapons to game.

You can have all weapons at Karl,The merchant in the Family.

Or Seagrave at Rivet city.

Weapon/Ammo creation:

Buy the U.W.C.K(Unique Weapons Creation Kit) and Schematics at Seagrave.(Note:exit the pipboy screen after you choose an item to make,same does poper ammo selection)

Weapon description:

Firestorm Minigun:Fires special WP rounds,deals fire damage.which also can be bought at Karl's.

Shock Rifle:A energy weapon that fires a Blue lightning beam which cause a explosion when hit.uses special ammo also.

Gatling Plasma:basically a Gatling plasma gun.

Grenade Lanucher: this weapon can Lanuch your grenades/mines but Plasma and Frag only.(there is a little problem that all grenade you lanuched will explode as if they are plasma grenades.but other than that, there is no problem)

Stun Grenades/Mines:This neat little toy will knock your enemy out for about 15 sec.Or yourself with it.

Napalm Grenades/Mines:Dont't stand in its way, or you are sure to become tasty BBQ.Or not tasty ones,hehe:D.

Sonic Blaster:A rapid-fire blaster.dont use new ammo.

Acid Spitter:Melt your enemy to nasty goos with strong acid!

BFG 3000:A very powerful weapon,fires a big green ball which go BOOOOOMMMM when hit!Now anyone else want some?hehe:D

"Sparkling" Plasma Shotgun:A plasma shotgun.Nothing special except dont stand in its way.

"Boomsitck" Sawed Off Shotgun:This tough guy fires explosive FRAG shells.Punch your enemy hard with it!

"Tranquilizer" Dart Gun:using tranquilizer dart,one hit from it will render impotence on their arms and legs.Also have possiblity to compeletely paralyze them.

PSI Grenade/Mine:Anyone hit by this will go into a bloody rage,making them attack anyone they see,include their friends.There's also a small chance that victims' head explode!Hav fun tossing it into a pack of enemy.

"Mindbreaker" PSI gun:A gun that does pretty much the same as PSI nades.

"Redeemer" Missile Launcher:Fires special HIGH explosive missile.The missile flys a bit slow but is very deadly.

"Assassin" Silenced Sniper Rifle:A silenced sniper rifle with deadly accuracy and a scope which zooms more.

MAS-9:Now THAT's what I call a SMG.

"Poper" Mutilply Purpose Rifle:A modifyed old repeater,can use .44 magnum for long range shot,and buckshot shells when it gets close,or even the special shells/slugs for more killing power. (you need to craft it)

Those weapons are powerful,this they are also quite expensive,for balance.

For those who have killed Karl or just dont want to buy them,the FORMIDs are listed below:

(000)166ff2 - Fire Storm

16eff2 - Shock Rifle

13627d - Gatling Plasma

17eff2 - 5mm WP ammo

16fee9 - Shock Core

16fee5 - Grenade Launcher

18e221 - Stun Grenade

18e222 - Stun Mine

18e223 - Napalm grenade

18e224 - Napalm mine

18aa23 - Sonic Blaster

18ffea - Acid Spitter

16fee8 - Acid Gel

18ffeb - BFG 3000

18ffec - Plasma Shotgun "Sparkling"

16fee7 - BFG Cell

16fef1 - Plasma Shell

18ffed - Sawed-off Shotgun "Boomstick"

16fef2 - FRAG Shell

18ffee - Tranquilizer

16fef3 - Tranquilizer Dart

18ffc1 - PSI grenade

18ffc2 - PSI mine

196662 - Mindbreaker

16fef4 - PSI cell

196663 - Redeemer

16fef5 - Redeemer Missile

196664 - Assassin

196665 - MAS-9

196666 - Poper

16fefb - Incendiary Shell

UPDATE LOG:

1.1-1.15

Crashing problem fixed

"Poper" and Incendiary Shells added

Weapon Creation system added(only 2 stuff now)

More minor tweaks around

Sonic Blaster now uses Energy cell

1.0-1.1

FORMID conflict fixed.However it will cause all of your weapon&ammo disappear.use the console to add them back on.Sorry for trouble.

weapon&ammo added to enemys(Enclave,SuperM and Talon,) and random loot.

Mas-9 10mmSMG added(have new mesh made by Jaysus)

0.9-1.0

Nades fired by GL now explode on contact

Sonic Blaster Power rised,and fires faster.(it uses 2 MF cells,after all.)

"Mindbreaker" added

"Redeemer" added

"Assassin" added

Now talon mercs have chance to use Firestorm minigun after you are lvl 10.(More enemy using more unique weapons will come in later updates)

0.8-0.9

Now you can buy stuffs at Seagrave at Rivetcity

Grenade Launcher now have better range.

Sonic Blaster now uses 2 ammo for each shot

Sparkling firepower rised

prices adjusted again

BFG explosion radius rised,and its single shot now.(4 cell/each shot,cell price lowered)

Boomstick added

Tranquilizer added

PSI Grenade/Mine added

0.7-0.8

Stun grenade 1st person look fixed

prices adjusted

Sparkling added

BFG 3000 added

0.6-0.7

The stun effect now have only half the duration(8s)

Rised power of gatling plasma

AP cost for Shock rifle greatly rised

Shock core price rised to 150/each to match its huge killing power,also its more rarer(8/each time)

Sonic Blaster added

Acid Spitter added

minor tweaks here and there

0.5-0.6

Added two kind of grenades/mines,and some fixes here and there.

Fixed the minigun changed to firestorm problem

changed Grenade Launcher mesh and sound

lowered price by about 30%

Readme added.

if you have any problem with this mod,you are welcome to leave a message here or send a e-mail at [email protected].

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