This whole new underground base has it's own Faction and 2 new Quests with 4 tasks and rewards where players will meet 22 new NPCs, 32 new Equipement pieces, and 11 new models. The base itself was designed as a sandbox developing area by Aleph Prime to help test mods and plan future mod expansions. Since this is a v0.95b eta release report any bugs you find in this mod directly at alephprime@gmail.com.
This file was featured in the
Fileplanet Fileblog: Fallout 3 Mod Pack v2.0.
This mod along with others can be downloaded in the
Fileplanet Mod Pack v2.0.
This mods A whole new underground base with it's own Faction, adds 2 new Quests with rewards(divided in 4 tasks), 11 new models, 32 new Equipement pieces, and 22 new NPCs with scheduling and dialogue.
That project is basicly the sandbox in which i'll be developing my future expensions on which I already have some good ideas and concepts, so rest assured there will be many new weapons and adventures available over the course of next year.
Since this is a 0.95beta release I strongly suggest you report any bugs you find in this mod to me directly at alephprime@gmail.com. I will keep a close eye out on this matter and version 1.00 will be available as soon as I stop receiving bug complaints ;)
[=======[VERSION HISTORY]=======]
0.95b
- Added Idle sound to some weapons.
- Added Atmospheric sound to the base.
- The Bed up int he shack is now owned by the player after joining, giving you access to the well-rested status.
- Gave a little more exp to the quests to match the difficulty.
- Removed the ejecting rounds from the Laz AutoGun.
0.93b - Never Released
- Redid the Sickbay since I could not figure out anything wrong with the meshes. It's not as great but it fits a little better in the environement.
- Added SkyBox outside the Shack.
- Darkened the Hair of the NPCs.
- Changed a set of Privates to Female.
- Changed the dynamics of some of the quests. Still all about getting there and back, but the back is further away now.
- After consideration I've indeed changed the Faction name to "Kira's Taskforce".
- Removed the military uniform from the "Join us" rewards.
- Made 3 level of security forcing the player to complete the quests to get access to the best weapons.
- Made a "Who are you?" Dialogue custom for every npc.
- Changed the "Let me in" Dialogue to make it give more directions to Kira.
- Leveled Locks and Terminal to match the level of securities.
- The force field for the Power Armor now drops proprelly.
- Changed the qte. of ammo in containers and vendors to match clip size.
- Removed Essentials on Named NPCs.
- Lowered the ATM Amounts and made a "Cheater!" Note for those who use the Million caps option which is now usuable only once.
0.92b
- Original Beta Release
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