Elder Scrolls 4: Oblivion - Alchemy Lab v1.0 Beta Info

Download Elder Scrolls 4: Oblivion - Alchemy Lab v1.0 Beta
Filename: alchemy_beta_1.0.zip
Author: Tau Softworks
Size: 11.2 KB
Created: 12/2/2008
Updated: 12/9/2008
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Also known as: The Elder Scrolls 4: Oblivion
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Elder Scrolls 4: Oblivion - Alchemy Lab v1.0 Beta Details
This mod adds a alchemy lab in the Imperial city water front 100 where characters can reach Alchemy level 100 easily!!?

NOTE: This is a beta so things such as our Quest book for this lab.
Thank you,
Tau Softworks c 2003 All rights reserved

ALCHEMY LAB BETA 1.0 BY: THE TAUREN CHIEF



1.INTRODUCTION
2.REQUIREMENTS
3.KNOWN ISSUES
4.WHAT I USED

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INTRODUCTION

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This Mod for Oblivion: Elder Scrolls IV Allows you to increase you Alchemy Skill without Cheating (Although most of the time I cheat any way). To use this mod "Un-Zip" the folder to a temporary place, and copy and paste the .esp file in the oblivion data folder(Location: C:/Program Files/Bethesda/Oblivion/Data).To find the lab go to the imperial Waterfront in the Imperial City. Search around in the area of where the thieves guild would usually meet or where the wooden houses are. Look for a guy named "Klide the Alchemist". Don't bother talking to him because I have not yet updated him to have a schedule or really any thing. Go into the house he is near. Than take any thing you want at your own risk. Than go toward the mages portal and press space-bar and walla you are at your own Alchemy "Heaven".

If you go into the cupboards and take almost every thing Let ME TELL YOU THAT YOU WILL BE OVER ENCUMBERED!!!!!Any way I found that it doesn't take that long to get up to master of Alchemy.

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REQUIREMENTS

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*Oblivion: Elder scrolls IV

Ya, that's pretty much it

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KNOWN ISSUES

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NOTE: Remember this is a BETA corrections on the issues below will be added!!

*The flaming sword in Klide's house is messed up because, the flame and the sword are not yet bound to each other.
*Sometimes the "students" from my quest that I am adding may or may not pop up at random I plan to fix this... Just in I just did fix this.

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WHAT I USED AND PLAN ON ADDING TO THE World OF OBLIVION

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To make this mod I used my 2 (out of 5) best programs. 1.)Oblivion Mod Manger/OBMM (Search up using Google.com) 2.)The Elder Scrolls Construction Set/TESCS(Also search up on Google.com). A Little Story:I snuck on to my mom's Computer and downloaded the stuff off of her computer because she won't give internet do to the...ehem..."bad" web sites I was on.

So, any way to wrap this up, I plan to add:

*An Updated Version of this with my quests that I am currently making.
*A great amount of shops with custom equipment.
*2 new factions (in production) with several quests, custom items and, new worlds.
*New Members to my "Tau Softworks"(Copyright 2008) team.

If you would like to join send: What your experiences with modding are
Your Age
And what your good at
TO: calvintminor@yahoo.com

ENJOY!!! And look for my new package of All the programs me and my team use for modding


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