Unreal Tournament 3 - CaptainSnarf's Modded Vehicles V8 Info

Download Unreal Tournament 3 - CaptainSnarf's Modded Vehicles V8
Filename: snarfvehiclesv8-msuc.zip
Author: Josh Turpen (CaptainSnarf)
Size: 82.1 MB
Created: 10/6/2008
Updated: 10/6/2008
Downloads:
Also known as: Unreal Tournament 3, Unreal Tournament 2007 [working title], UT3
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Unreal Tournament 3 - CaptainSnarf's Modded Vehicles V8 Details
CaptainSnarfs Modded Vehicles - Version 8

This pack adds all new vehicles to Unreal Tournament 3! Enjoy! Also included is a demo Warfare map called WAR-SnarfVehicleDemo, providing an easy way to see all of the vehicles at once.

Make Something Unreal Submission:
-Phase 2:Best Game Mod
-Phase 2:Best New Vehicle

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Vehicles
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Name: Aegis
Base Vehicle: Paladin
Description: 2x shield size, 2x fire rate

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Name: Albatros
Base Vehicle: Cicada
Description: Heavy bomber plane

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Name: Assault Bender
Base Vehicle: Hell Bender
Description: Hell Bender with machine guns and nemesis like weapon

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Name: Ballista
Base Vehicle: Goliath
Description: Sniper tank

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Name: BioTank
Base Vehicle: Goliath
Description: Slow heavy globs of bio goo everywhere

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Name: Cerberus
Base Vehicle: Scavenger
Description: Mini Darkwalker with yellow laser turret and fragmentation bomb secondary

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Name: Forager
Base Vehicle: Darkwalker
Description: Scavenger's big brother, three way scavenger shot

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Name: Gorgon
Base Vehicle: Leviathan
Description: two seat mini levithan, stinger for primary, mega stinger shard for deployed, 4 way stinger turret for 2nd seat

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Name: Hellbender Deluxe
Base Vehicle: Hellbender
Description: Hellbender with smoother handling and a 'twin beam' style rear turret. When driving, press space to lock the door. Locking the door kicks out any passenger, leaving you free to take the rear turret and snipe without fear of a teammate driving off in your bender.

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Name: Hornet
Base Vehicle: Manta
Description: Flying Manta with machine guns

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Name: IonTank
Base Vehicle: Goliath
Description: Similar to the Ion Tank from UT2K4. Primary fire is like the leviathan, secondary is for close range and is similar to the paladin shield blast.

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Name: Kraits
Base Vehicle: Viper
Description: Viper with scorpion like attack for primary, secondary drops a huge slow volume, no self destruct allowed

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Name: Kraken
Base Vehicle: Leviathan
Description: Super leviathan, the most powerful snarf vehicle. Fully deployed this thing is not to be messed with
Attacks:
Primary = homing missles
Deployed = Mega yellow levi blast
Seat 2 = avril / remote redeemer
Seat 3 = Forager like attack
Seat 4 = charge beam attack
Seat 5 = Yellow shock turret

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Name: Mandrake
Base Vehicle: Nightshade
Description: Smaller/faster nightshade with large bomb attack, no deployables, more offensive style play

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Name: MegaSPAM
BaseVehicle: Hellfire SPMA
Description: More shells and explosion effects for the SPMA. This thing hurts

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Name: Minotaur
BaseVehicle: Goliath
Description: a.k.a. Super Tank, massive tank with enormous splash damage, red laser turret for secondary. NO NOOBS IN THE MINO

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Name: Nautilus
BaseVehicle: Cicada
Description: 'flying leviathan', massive flying machine with twin leviathan blast for gunner seat

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Name: Owl
BaseVehicle: Raptor
Description: Fast but weak raptor with viper weapon as primary and slow seeking rockets of doom for secondary, rockets lock on all targets not just vehicles

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Name: Rattler
BaseVehicle: Scorpion
Description: Invisible scorpion with charge beam attack

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Name: Spanker
BaseVehicle: Scorpion
Description: Fast scorpion with momentum style projectile. Kills them not by damage but by flinging them across the map/into wall.

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Name: Tantalus
BaseVehicle: Fury
Description: Fury with red laser primary, yellow shock ball secondary, no boosters

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Name: Themis
BaseVehicle: Nemesis
Description: Instahit yellow shock balls

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Name: Powerboard
BaseVehicle: Hoverboard
Description: Hoverboard that shoots rockets

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Name: Trickboard
BaseVehicle: Hoverboard
Description: Faster hoverboard with good jump, faster spin, and ability to tow other hoverboards and trickboards. Double tap forward to boost!

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Server installation and configuration
-------------------

Install the package on the server just as you would the client.

On the client, open instant action, choose a vehicle type map, and then add and configure the vehicle replacement mutator using the mutator menu.

Once configured, you can exit the game and then copy the ini file from the client machine to the server machine. The ini file is:

$(Unreal Tournament 3)\UTGame\Config\UTMT_VehicleReplacement.ini

If you have the full installation of the game on the server, you can skip this file copy step and simply configure the mutator on the server directly using the menus.

Once that's all done you can then run the server using the mutator, e.g.

ut3 server WAR-Torlan?mutator=MT_VehicleReplacement.UTMutator_VehicleReplacement

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Changes since 0.7 -

- lower sound volume of kraken beam turret, biotank laser, minotaur laser
- Fix tracer line from forager during online session
- partial fix for tracer line from kraken forager turret during online session
- fix rattler cloaking during online session
- fixed many warnings/errors appearing in log window (but not all ...)
- fixed bug causing player to get trapped in nautilus
- make kraken avril turret rockets only lock vehicles
- slowed down kraken avril turret fire rate
- fix mandrake cloak when firing during online session
- fixed bug with vehicle replacment mutator not saving it's configuration
- Added Windows Installer package for easy install / upgrade

Changes since 0.6 -

- added textures
- adjust aegis shield size
- give rattler hellbender deluxe gun
- give ballista gunner hellbender deluxe gun
- slow down biotank secondary spam
- tonned down forager damage
- made gorgon possible to drive while deployed
- update hellbenderdeluxe to display it's name when entered
- increase hornet dmg
- increase mandrake bomb drop speed
- increase themis combo damage slightly
- slow down kraits
- increase mandrake rez time
- increase rattler rez time
- change minotaur handling/mass
- give tantalus shock turret weapon

Changes since 0.5 -

- fixed IonTank online
- fixed Nautilus online

Changes Since 0.4 - 3/7/08

-adjusted albatros aim
-improved forager attack range and turn/aim ability
-fixed albatros muzzleflash
-fixed nautilus muzzleflash
-increase nautilus mobility
-fixed themis support in vehicle mutator
-added owl vehicle
-added aegis vehicle, shield increased over minustankmeup-snarf version
-added minotaur vehicle, third seat adjusted, different particle effects from minustankmeup-snarf version
-added tantalus vehicle
-added iontank vehicle
-added ballista vehicle
-fixed nautilus pilot aim ability, adjust fire rate accordingly
-weakened rattler, less health and less damage

Changes since 0.35

-added vehicle replacement mutator
-adjusted mandrake explosion/damage effects
-adjusted themis damage
-moved gorgon on snarfalanche map

Changes since 0.3

-fix bullet death issue for cerberus
-added forager
-added kraits
-added mandrake
-added powerboard
-added themis
-fixed gorgon shields

Changes since 0.2

-fix freezing on PS3
-tweaked Nautilus viewport
-tweaked Nautilus speed/handling
-fixed None accesses in rattler
-fixed? rattler cloaking online, let me know guys!
-fixed a spawning issue with the albatros
-added gorgon vehicle
-fixed machinegun sounds in hornet and assaultbender
-adjust hornet gun damage
-adjust albatros gun damage
-adjust megaspam damage, now more like multispam
-made trickboard go full speed over deep water
-fix awards given by biotank turret
-tone down biotank goo globlings, increase max glob size

Changes since 0.1

-added Hornet vehicle
-added incoming bomb sound for albatros
-added secondary fire to BioTank
-tweaked BioTank primary ROF
-fixed Rattler HUD issue showing 'spacebar -> ' consantly
-fixed rattler cloaking issue with secondary fire
-added trickboard powerup/mutator
-added nautilus vehicle
-fixed damage types, shows correct name weapon when killed by said weapon
-changed biotank skin
-made biotank goo more gooey
-updated biotank machinegun turret to laser turret
-tweaked biotank speed
-tweaked spanker vehicle momentum scaling
-made cerberus a homing target
-tweaked cerberus secondary fire

If you have installed previous snarf vehicles it is recommended you use the msi installer located here:
http://files.filefront.com/SnarfVehiclesV8+msizip/;11991187;/fileinfo.html

Josh aka CaptainSnarf zenakuten@yahoo.com
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