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Warhammer: Mark of Chaos - Battle March - v2.14 Patch (US)

A patch has been released that updates Warhammer: Battle...

  • Category Real-Time
  • Size 77.3 MB
  • Program by Namco Bandai

Warhammer: Mark of Chaos - Battle March - v2.14 Patch (US)

A patch has been released that updates Warhammer: Battle March to v2.14. The patch fixes gameplay/balance issues, GUI, sound and various other ailments.

Vista Users: It is highly recommended that you reboot the machine before applying the patch.

Warhammer: Mark of Chaos - Battle March - v2.14 Patch:

Major Fixes

o Fixed a crash in Army Editor that occurred when the player clicked on a banner slot.

o Fixed a crash that occurred on siege multiplayer maps.

o Fixed a crash that occurred on the 'Caravan Conflict' multiplayer map with one observer.

o Fixed an assertion on quit issue in the German version.

o Fixed several issues that prevented players from joining Ladder and World Domination games.

Walkthrough Fixes

o Fixed a wrong victory condition in Siege games.

o Fixed an issue where the game stopped in the second tutorial if the Goblins were defeated too soon.

o Fixed an issue where heroes required to advance could be sold.

Gameplay and Balance Fixes

o Fixed an issue where ranged units could not attack while they were being chased.

o Fixed an issue on several maps where there were no selection circles around the refill camps.

o Battle mechanism is now upgraded. Units now cannot break/charge through enemy units so easily to reach other enemy units.

o Fixed an issue in mission 'Clear the Path' where Empire Mortars did not shoot.

o Fixed a pathfinding error where models pushed away each other.

o Fixed an issue in mission 'Slave Raid' where slaver's control range has been visually upgraded.

o Fixed a balance problem where Cold One Knights were too strong.

o Fixed an issue where High Elf Watchtower positions were offset.

o Fixed an issue with Dark Elf Assassins' behavior in mission 'The Hammer Falls'.

o Fixed an issue where Plague Priest duel skill Blade of Corruption was not useable.

o Fixed an issue where the ground impact effect was visible when attacking a castle wall with a siege unit.

o Fixed an issue where cannon fire passed through castle walls when targeting troops on the wall.

GUI fixes

o Fixed incorrect ping sign on Minimap.

o Removed unnecessary scrollbars from the menu.

o Fixed an issue where cinematic loaded incorrectly before 'Press any key' prompt.

o Fixed an issue where ranged attack did not function with specific master selections.

o Fixed an issue where items could become inaccessible at the Alchemist.

o Fixed the incorrect alignment of the CD-Key window.

o Fixed several overlapping issues at the start of RTS battles.

o Fixed an issue where Kaeleth changed to Lilaeth on the tactical map.

o Fixed the incorrect alignment of the background image in pre-mission dialogue window.

Sound Fixes

o Fixed an issue in mission 'Breakthrough' where the sound of the falling rocks could be heard multiple times.

o Fixed an issue where victory and defeat game messages were missing in multiplayer games.

o Fixed an issue in mission 'Breakthrough' where the Dwarf Lord's voiceover was missing.

o Fixed an issue with the Dark Elf Assassin's 'Fight Shout' voiceover.

o Fixed some wrong voiceovers for Stances.

o Fixed several issues where Unit Leader voiceovers were missing.

o Fixed an issue in the second Tutorial where voiceovers were missing.

o Fixed an issue in mission 'Descent into Darkness' where a voiceover was missing.

o Fixed several minor sound and voiceover issues.

Other Fixes and Improvements

o Some low-level GameSpy code corrections were made.

o A unit portrait was added for Malekith in movies.

o Fixed a graphic issue on the multiplayer map 'Prosperity'.

o Fixed several text localization issues.

o 3rd Party Tool Miles was upgraded to 7.2c.

o 3rd Party Tool Bink was upgraded to 1.9g.

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