This is the first patch for the v1 beta of StargateTC 2 that improves upon the first beta with a lot of bug fixes, weapon balances, and graphical optomizations.
StargateTC2 - Patch 1 for Beta 1
Introduction of a shooting cone for the staff (its precision is no more 100%)
The balance of some weapons has been reviewed
The artefact is no more disintegrated by the kawoosh
ah_forest has been recompiled with bug fixes
update of the linux updater
A Java server updater has been added for Windows servers
GAC & TAC sounds have been modified to be less enervating/deafening
Flashbangs & GACs in flash mode don't flash through walls anymore
Flashbangs sound has been modified and its blinding effect is reduced
The exploit allowing to go under the Temple map has been fixed
The GAC explosive mode is now the main mode
The Beretta bullets are now 9mm bullets
The staff blast has been enlarged
The hit distance of the Tau'ri and Jaffa knifes has been increased as well as their power
The zat aim is darker
The secundary fire of the P90 (precision shooting) has been modified to make it more efficient
The DTG mode is improved
Some textures have been optimized
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