Unreal Tournament 3 - Unreal Demolition 2

Download Unreal Tournament 3 - Unreal Demolition 2
unrealdemolition2msuc1.rar
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File Info: Unreal Tournament 3 - Unreal Demolition 2

Title:
Unreal Tournament 3 - Unreal Demolition 2
Author:
Dan Weiss
Created:
6/27/2008
Updated:
5/15/2009
Downloads:
 
Also known as:
Unreal Tournament 3, Unreal Tournament 2007 [working title], UT3
User Rating

/5.0

Description: Unreal Tournament 3 - Unreal Demolition 2

Unreal Demolition is being designed to showcase some of the most exciting vehicle combat available. The game can be described as something as simple as just driving around. However, the modes it covers make it much more than that.

Make Something Unreal Submission:
-Phase 1: Best New Game Type
-Phase 1: Best Use of Physics

The game features some of your favorite vehicles from Unreal Tournament 3, as well as others you've never seen before. You’ll see everything from hectic demolition derby style events, to deathmatch in vehicles, to vehicle soccer, sumo wrestling, and more.

Happy demolition!


Installation:
Place the two included folders in "My Documents->Unreal Tournament 3->UTGame".

Custom Controls:
For the control input, Epic uses a scheme that links a button name (Example: "Q") with a GBA_xxxxxxxx (Example: "GBA_ToggleTranslocator"). By overriding the functions that the GBA_xxxx call for Unreal Demolition ONLY, I Can achieve custom controls without wrecking the player's control scheme. In order to customize your controls, change the fields immediately following the header [UnrealDemolition2.UDPlayerInput] in UTUnrealDemolition2.ini. The defaults for the configurable fields are seen below.

Default Custom Controls

BarrelRollLeft = Toggle Translocator
BarrelRollRight = Use
FrontFlip = Switch To Best Weapon
BackFlip = Jump
VehicleJump = Feign Death

Boost = Alternate Fire (Not Configurable)

Custom FOV

To set the custom field of view for normal driving and boosting, set the following fields under [UnrealDemolition2.UDPlayerController] in UTUnrealDemolition2.ini:

NormalFOV: default 100
BoostFOV: default 130

Note: The closer to 180 you get, the more dramatic the effect. I do not recommend going much higher than 130, and using 180+ will break the game.

For more maps, visit the Unreal Demolition home page.

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