Unreal Tournament 3 - DM-Orbital Decay
File Info: Unreal Tournament 3 - DM-Orbital Decay
Description: Unreal Tournament 3 - DM-Orbital Decay
The Liandri experiment has failed! Aboard a deep space research station in a remote star system bordering the outer region of their empire they constructed a highly advanced power core powered by a singularity. Originally more than a complete success, the radiating energy from the core mutated bacteria trapped within the rocky structure of the station into simple plant life spreading throughout the station interior. Realizing the potential the Liandri built a large scale version on a nearby planet hoping to begin terraforming experiments on a mass scale. The experiment ended in catastrophic failure...The singularity breached containment. Feeding off the planets matter it evolved into a black hole eating all matter within its grasp.Make Something Unreal Submission:
-Phase 1: Best Deathmatch Level
-=-=-Orbital Decay for Unreal Tournament 3 README-=-=-
"The Liandri experiment has failed! Aboard a deep space research station in a remote star system bordering the outer region of their empire they constructed a highly advanced power core powered by a singularity. Originally more than a complete success, the radiating energy from the core mutated bacteria trapped within the rocky structure of the station into simple plant life spreading throughout the station interior. Realizing the potential the Liandri built a large scale version on a nearby planet hoping to begin terraforming experiments on a mass scale. The experiment ended in catastrophic failure...The singularity breached containment. Feeding off the planets matter it evolved into a black hole eating all matter within its grasp. With the prototype generator still operating within the research station, rival races have sent their best agents to secure the generator schematics buried deep within the computer systems before they are lost forever to the black holes gravity well...."
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General Information
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Title: Orbital Decay
Author: Lord PorkSword
Version: 1.0 (27th June 2008)
eMail: larktu666@hotmail.com
Map URL: http://forums.epicgames.com/showthread.php?p=25419932#post25419932
alt: http://www.3dbuzz.com/vbforum/showthread.php?t=167211
Credits: I'd like to thank Epic for making such a kickarse game and friendly editor!
Huge thanx to Korpsey, bobgoblobber,AnubanUT2, Gammo, Hourences, DGUnreal
Also thanx to all the UT3 modders out there keeping UT3 alive!!
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Play Information
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Game Type: Deathmatch, Team Deathmatch,
Botmatch: Yes
Single Player: Yes
Teamplay: Yes
New Textures: modified Epic materials and emitters
New Sounds: No
New Music: No
New Mutators: No
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Construction
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Base: From scratch
Build Time: 50+ hours
Ideal Playercount: 8 - 18 (12 recommended)
Editor(s) Used: UnrealEd, Photoshop
Version info: See above URL!
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Installation
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Move all files into C:\Documents and Settings\YOURNAME\My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps
If the directory does not exist, create it manually.
Type "open DM-OrbitalDecay" in the console, or select the level in a multiplayer/instant action game.
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Author's Notes
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This map requires a high end PC to sustain decent framerates!! My appologies to those running older systems! There is still more tweaking to be done and a 'lite' version will be available sometime soon with reduced visuals to improve framerate on slower PC's. There are 3 main collisions which occur within the first 5 minutes. The first one is 40 seconds in which hits the lower orange field corridor between the 2 main structures. There are also 4 looping collisions to keep things interesting during the match.
If your PC can handle it I recommend playing with 12-16 players for intense action! >)
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