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Unreal Tournament 3 - VAS Auto-Shields v1.2

File Info: Unreal Tournament 3 - VAS Auto-Shields v1.2

Title:
Unreal Tournament 3 - VAS Auto-Shields v1.2
Author:
Dion Rentos a.k.a. KalCorp
Created:
6/25/2008
Updated:
6/26/2008
Downloads:
 
Also known as:
Unreal Tournament 3, Unreal Tournament 2007 [working title], UT3
User Rating

/5.0

Description: Unreal Tournament 3 - VAS Auto-Shields v1.2

This Mutator will give players auto shields that can be set to regenerate after time.

Make Something Unreal Submission:
-Phase 1: Best Mutator


{VAS} UT3 Auto-Shields Mutator v1.2

 
Introduction
 
First of all,   Thank you for using this Mutator.
  
It is comprised of several features rolled into a single Mutator to control Shields in game.   These features have been in use for quite some time and have a pretty good size following on older UT versions.

Current Discussions on this Mutator @ http://forums.epicgames.com/showthread.php?t=586589



This Mutator will give players auto shields that can be set to regenerate after time.


 




Installation
 

To install this Mutator:

 Copy the Files in the zip to your ...\MyDocuments\MyGames\Unreal Tournament 3\UTGame\ Folder.

The Files should into their correct locations. Examples..
%zip%\Config\UTVASUT3AutoShields.ini goes in ..\MyDocuments\MyGames\Unreal Tournament 3\UTGame\Config
%zip%\Published\Cooked\ VASUT3AutoShields.u goes in ..\MyDocuments\MyGames\Unreal Tournament 3\UTGame\ Published\Cooked

 

Modifications/Settings
 

* VAS_MAX_Shield
This setting will change the MAX Shields for each of the four armor items for players. 

* VAS_Shield_RechargeBonus
This setting will change how much shields are added to Player per second when shield recharge is on.

* VAS_Shield_RechargeTimer
How much time is needed before Auto Shields comes back on after player was damaged.

* NoShieldForTop
Top player with high score will not have AutoShields.

* NoShieldMSG
Broadcast message to all players when Top Player changes and does not have shields.

* RemovePickUps
Removed Shield Pickups in Map.

* VAS_Log Debug
Option only found in INI file. Used to debug code to console and log files.
0 = No debugs info. 1 = Minimal debug info and errors. 2= more info. 3 and 4 and so on.


UTVASUT3AutoShields.ini - Default settings
[VASUT3AutoShields.VAS_UT3_AutoShields]
VAS_LOG_Debug=1
VAS_MAX_Shield=200
VAS_Shield_RechargeBonus=20
VAS_Shield_RechargeTimer=10
NoShieldForTop=False
NoShieldMSG=False
RemovePickUps=True

Server Setup settings
?Mutator=VASUT3AutoShields.VASUT3AutoShields

Development and code
I added the full download and code to my SVN location. You are welcome to connect and download latest version. if you want to make any patches please do and post in forums or email them to me @ mailto:Kalcorp@cfl.rr.com.
SVN location @ http://vasserver.dyndns.org:81/svn/UT3-VASAutoShields/
I recommend TortoiseSVN

 


Version History
 
 

V 1.2.010
* Added in Config Menus
* Changed Max Shields to equal total shields now. Code will divide for each armor time. Before this settings would end up x4 total shields.
* Added full download and code to SVN location
* Misc updates for configuration information.

V 1.1.0
* Removed bHideMutator option
* Added NoShieldForTop, NoShieldMSG and RemovePickups options.


V 1.0.1
* First Released version

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