Half-Life 2 - Eternal Silence - CP_Warpath
File Info: Half-Life 2 - Eternal Silence - CP_Warpath
Description: Half-Life 2 - Eternal Silence - CP_Warpath
Not too long ago the UTF captured an old space station on a moon. After a few days the NGM could regain strength to establish another ambush from their battle fleet.Because the station is a strategical key element of this battle, it can't be attacked from space.
The NGM are running out of time. They need to invade the station now, since UTF called in reinforcements.
This is how the map works:
NGM (Attackers) need to invade the enemy UTF base (Defenders) and kick them out. In order to do that, all 5 controll points need to be captured.
NGM begins the battle in the main hangar of the space station. Once all 5 spawn points are captured, UTF has lost the battle. The defenders can win the game by defending all spawn points within the time frame (20min).
To avoid re-capturing spawn points, NGM hackers can secure a captured point.
After securing a spawn point, defenders have no chance to capture it again.
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