Unreal Tournament 3 - CTF-Sloth

File Info: Unreal Tournament 3 - CTF-Sloth

Title:
Unreal Tournament 3 - CTF-Sloth
Author:
Opeyemi Ajayi
Created:
6/14/2008
Updated:
6/20/2008
Downloads:
 
Also known as:
Unreal Tournament 3, Unreal Tournament 2007 [working title], UT3
User Rating

/5.0

Description: Unreal Tournament 3 - CTF-Sloth

This is a Capture the Flag Arena. The theme is set in a secluded section of a downtown district. Features include close quarter flag bases, underground sewer routes as well as open street routes. This provides for open sniping opportunities as well as close face to face combat for those so inclined.

There are visible cues for the power up availability, and also for the flag status. There is also an Interpolating power up (Berserk) to add a twist to it's control.

Make Something Unreal Submission:
-Phase 1: Best CTF Level


I could not get the AI bots to always go for the Berserk power up at the alternate location. Basically, they can pick up the Berserk when it spawns at the initial location but, not at the alternate.

Other than that, I didn't notice any other problems with them.

Credit to those who helped me answering questions during the process.

Map layout by Author.

Stock static mesh assets used.

Custom textures (road sign and hazard sign) were downloaded for free from www.cgtextures.com
Other custom texture (Exit sign) was made by Author.

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