Elder Scrolls IV: Oblivion - Merp Cave Pack Modders Resource v3.0
Cave modding resource made for the M.E.R.P...
- Category Traditional
- Size 16.3 MB
Elder Scrolls IV: Oblivion - Merp Cave Pack Modders Resource v3.0
Cave modding resource made for the M.E.R.P. Team but released to public. Modders may freely use the content of this mod in there own mod.
Name: M.E.R.P. Cave Pack Modders Resource
Category: Modders Resource
Requirements: v1.2.0416 patch
Version: 3.0
Date: 4/3/08
Description
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This cave pack is for the M.E.R.P. Team but i have desided to release this to the public as a Modders Resource.
Modders may freely use the content of this mod in there own mod.
Mod Content
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This modder's resource features about 270+ meshes, compared to 135 in v1.0, made with stock meshes and by mr_siika which was retextured by my self.
How to use this modders resource?
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Place meshes in meshes/architecture/Moria and Textures in Textures/architecture/Moria
after adding the meshes and textures open the cs and check off oblivion.esm along with your mod.
You will have to add the new meshes in the static object list and or coordinating objects such as the doors,furniture & Container's.
Rocks can be used in the region edditing tool for eazy placement or hand placed.
Changes in 3.0
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What has changed in the 3.0 pack
I have removed 7 meshes from the pack as requested.
The 7 meshes that was added was a over sight on my part from another mod and are now removed by request.
I have taken the time and merged 1.0 and 2.0 as one pack along with the above so if you have downloaded v1.0 and or 2.0
You will not see the change from the update as it is a merge of the 2 packs and removing 7 meshes here are the meshes that i have removed from this pack.
I have removed the hole Traps folder along with its contents along with 3 rocks as listed below.
Moria_Boulder_Eroded01
Moria_Boulder_Eroded02
Moria_Boulder_Eroded03
This over sight was my fault and i take full blame for this mistake.
Known Issues or Bugs
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The Moria Bench has only 1 working Furniture Marker.
Marker 12 is the working position atm this is still a WIP item.
But it can still be used as a static item untill i can or Mr siika can fix the Furniture Marker in the nif
Future
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There are no future plans set for this pack yet so suggestions and ideas are welcomed
Credits
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Mr siika for his Dwarven City modder's resource pack with out his pack none of this would have been posable.
M.E.R.P. Team for the support and help
Contact information:
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The creator of this Pack: Disturbed
To contact: Contact me by using the MSN messenger or email to [email protected].
Visit forums pages for more info
http://www.bethsoft.com/bgsforums/index.php?s=3f88d852cf80049b2007f4a091c1e82a&showtopic=812248