UT 3 - JumpMod Mutator

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File Info: UT 3 - JumpMod Mutator

Title:
UT 3 - JumpMod Mutator
Author:
Bob_Gneu
Created:
1/19/2008
Updated:
6/10/2008
Downloads:
 
Also known as:
Unreal Tournament 3, Unreal Tournament 2007 [working title], UT3
User Rating

/5.0

Description: UT 3 - JumpMod Mutator

The following is a multi jump (configurable via the configuration file UTJumpMod.ini) mutator that allows you to do just that, Jump multiple times.


Feature List:

* Server Configurable Multi Jump Capable Mutator
* In-Game Configuration Menu for server and local host tweaking.
* On the fly Configuration updating with the Mutate Command as follows.
o Mutate JumpMod SetMaxJumps n
o Mutate JumpMod SetJumpBoost n
o n is the integer you would like them set to. The scaling is the same as with the configuration dialog.
o These commands are Case insensitive.



The code is pretty simple and the current version requires ini editing to modify, but I plan to release one in the coming weeks that will allow you to modify it via mutator configuration, but I need to figure out mutator configuration in order to figure it out, and that’s not going well.

Anyways, here you go folks


Update Change Log:

* 2.0
o Add Mutate options to mutator.
o In your console you can now tweak the values for this mutator on the fly.
o I also added the same error checking and reworked a bit of the code.
* 1.5
o Reworked the networking to avoid use of the Tick function altogether. I am quite satisfied with this one and hope you guys like this release as much as i did creating and figuring it out.
* 1.4.1
o A small update with some fufu changes to the config menu to make the text more readable
o Some error checking to keep the .ini file from being abused
* 1.4
o =) This is the fully functional version of the mutator
o I reworked the entire codebase for this fucker and tested it for nearly four hours on fifteen servers.
+ It works,
+ it works across rounds,
+ it works on dedicated servers,
+ it works on listen servers,
+ it works on lan games,
+ it works on local host games against the bots, although the bots dont use it… they arent cool like you and i
* 1.3
o Replication is currently working, i think. I spent a good four hours testing this with some of the guys in #UnrealScript and it worked.
o Two possible bugs exist
+ One person lost their key bindings and had to reset them. Did not repeat.
+ Jump Boots
# You no longer get the boost that they provide,although you do get the cool sound effect (initially)
# After a round is completed however the boost returns.
# A semi-reoccuring bug that I cannot narrow down the cause to is that the jump boots give the wearer 255 jumps randomly. This occured when I was playing before the replication as well, so I dont know if there is anything that I can do about this at this point in time, although I will gladly look into it when time permits.
o With JumpMod itself working I have abandoned the QuadJump.
* 1.2
o Revised Replication again; conclusion - i have to do some extra coding tomorrow afternoon.
o Release of explicit quad jump mutator.
* 1.1
o Added Replication Information to allow servers to run mutator.


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