Team Fortress 2 - CTF_Bunkercanyon_v3b
File Info: Team Fortress 2 - CTF_Bunkercanyon_v3b
Description: Team Fortress 2 - CTF_Bunkercanyon_v3bGrab the enemies intel and navigate through sewers, valleys, buildings, and mine shafts in hopes of capturing it for your team.
Created By: Andrew Farrar - Thief_3_Wannabe
Author Email: firstname.lastname@example.org
Compile Date: 12/10/2007
Development Cycle: Version 1.0 -> Version 2.0 -> Version 3.0
-Removed most of barriers from sewers
-Removed bridge railings in sewers for easier navigation
-Added more signs in sewers and above ground to help with direction
-Added more props, sounds, and textures
-Added a few worker "robots"
-Added another structure to middle of map to give players more variety
-Added health and ammo to "dead ends" (only 2 dead ends per side/ 1 in sewer and 1 in intel)
-Closed off upper floor in spawn rooms
-Made vents more roomier
-Smoothed out stairs from clipping
-Fixed spawn room exploit that allowed other team to hold flag behind spawn room door
-Fixed cliff faces to avoid "floating" players
-Added more cover to prevent sniper class from dominating map
-Added more detail, models and textures
-Added side corridor to intel room
-Added a few more features to help players navigate map and identify location
-Removed "sticky" texture from sewers to help with navigation
-Removed blue side sniper advantage from bunker
-Removed red rag doll due to physic error
-Removed a few barriers in sewers
-Terrain is now more "Dustbowl" like
-Expanded security system features and limited triggers to prevent overlap
-Smoothed out ground to minimize clipping with terrain
Known Bugs: None
Compile PC: Intel(R) Core(TM)2 Quad CPU @2.40GHz
Textures: Team Fortress 2
Extract the zip file to
...Steam/steamapps/$$Your Steam ID$$/team fortress 2/tf/maps
Create a server with ctf_bunkercanyon_v3b
©2007 Andrew Farrar.
All Rights Reserved
Team Fortress 2 is a registered trademark of Valve Software.
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