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Team Fortress 2 - CTF_Bunkercanyon_v3b

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ctf_bunkercanyon_v3b.zip
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File Info: Team Fortress 2 - CTF_Bunkercanyon_v3b

Title:
Team Fortress 2 - CTF_Bunkercanyon_v3b
Author:
Thief_3_Wannabe
Created:
12/11/2007
Updated:
6/5/2008
Downloads:
 
Also known as:
Half-Life: Team Fortress 2, Team Fortress 2: Brotherhood of Arms [working title]
User Rating

/5.0

Description: Team Fortress 2 - CTF_Bunkercanyon_v3b

Grab the enemies intel and navigate through sewers, valleys, buildings, and mine shafts in hopes of capturing it for your team.


MAP INFORMATION-

Title: ctf_Bunkercanyon_v3b
Version: 3
Filename: ctf_Bunkercanyon_v3b.bsp
Created By: Andrew Farrar - Thief_3_Wannabe
Author Email: redwampa@aol.com
Type: CTF
Web: none
Compile Date: 12/10/2007
Development Cycle: Version 1.0 -> Version 2.0 -> Version 3.0

======================================================

Change log:

Version 3.0
-Removed most of barriers from sewers
-Removed bridge railings in sewers for easier navigation
-Added more signs in sewers and above ground to help with direction
-Added more props, sounds, and textures
-Added a few worker "robots"
-Added another structure to middle of map to give players more variety
-Added health and ammo to "dead ends" (only 2 dead ends per side/ 1 in sewer and 1 in intel)
-Closed off upper floor in spawn rooms
-Made vents more roomier
-Smoothed out stairs from clipping

Version 2.0
-Fixed spawn room exploit that allowed other team to hold flag behind spawn room door
-Fixed cliff faces to avoid "floating" players
-Added more cover to prevent sniper class from dominating map
-Added more detail, models and textures
-Added side corridor to intel room
-Added a few more features to help players navigate map and identify location
-Removed "sticky" texture from sewers to help with navigation
-Removed blue side sniper advantage from bunker
-Removed red rag doll due to physic error
-Removed a few barriers in sewers
-Terrain is now more "Dustbowl" like
-Expanded security system features and limited triggers to prevent overlap
-Smoothed out ground to minimize clipping with terrain

======================================================

DEVELOPMENT:

Program: Hammer
Known Bugs: None
HDR: Yes
Compile PC: Intel(R) Core(TM)2 Quad CPU @2.40GHz

======================================================

THANKS TO:

Feedback: AI_Chicky
Textures: Team Fortress 2

======================================================

INSTALLATION:

Extract the zip file to
...Steam/steamapps/$$Your Steam ID$$/team fortress 2/tf/maps

Create a server with ctf_bunkercanyon_v3b

======================================================
©2007 Andrew Farrar.
All Rights Reserved

Team Fortress 2 is a registered trademark of Valve Software.

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