Team Fortress 2 - TEAMDOM Config Info

Download Team Fortress 2 - TEAMDOM Config
Filename: domtwlconfig.zip
Author: Killbot
Size: 4.9 KB
Created: 11/11/2007
Updated: 6/4/2008
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Also known as: Half-Life: Team Fortress 2, Team Fortress 2: Brotherhood of Arms [working title]
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Team Fortress 2 - TEAMDOM Config Details
TF2 scripts for team^DOM^

I didnt write any of this. if it destroys your life, dont call me.

To Install//

drag and drop all files into your C/progamfiles/steam/steamapps/(account name)/teamfortress 2/ tf/ cfg folder


Features.
[u]Ducker[/u] K button to toggle duck mode on/off

[u] class announcer[/u] - this will help for twl class check - may be not so great in pubs . if we get alot of cryin' from people ill write 2 versions.

[u]AutoReload[/u] - by selection wepons with the 1,2,or 3 buttons autoload selects and de-selects, this script does not break stickybombs,needlegun, or scout pistol

[u] Chaingun Spin[/u] - Same as tribes toggle chain gun spin on/off with mouse 2

[u]Autoheal[/u] - mouse 3 auto heal

[u] Fireball[/u] - mouse2 toggles on/off flame thrower

[u]EZ Sniper[/u] - like in tribes hold mouse1 to zoom in , release to fire

[u]Rocketman[/u] - mouse2 super rocket jump and super stickybomb jump

[u] Quick Disguise[/u] - attack the auto re-apply disguise a.s.a.p

[u]Boomode[/u] - buttons 1-4 to build item shift + button 1-4 to destroy

[u] Upgrader[/u] - mouse 3 [b]hold [/b] swich to wrech and auto upgrade/repair [b]Release[/b] swicthes back to shotty



how to use class selector.

keypad - END = Scout
KP_downarrow = soldier
KP_ pgdown = Pyro
KP_leftarrow = demoman
KP_5 = heavy
KP_Rightarrow = engineer
KP_Home = Medic
KP_uparrow = Sniper
KP_pageup = spy
KP_Insert = Cleanup (this resets any keys your last config, need to do this between class's)



Bugs.

deadsoldiers body drops to the ground whenever you hit the insert button

Wepons must be selected with the 1/2/3 buttons to work with autoreload.
mousewheeling wepons can result in breaking of scout pistol, stickygun and needle gun.
this is easily fixed by useing the 1/2/3 button to reselect the wepon.

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