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World of Warcraft Patch v2.2.3 - v2.3 (English)

This is the most recent patch for World of Warcraft updating...

World of Warcraft Patch v2.2.3 - v2.3 (English)

This is the most recent patch for World of Warcraft updating the popular MMORPG to v2.3 from v2.2.3. This includes a new 10-person raid Zul'Aman picking up where Karazhan leaves off, guild banks, faster leveling, and more!

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- World of Warcraft Client Patch 2.3.0

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The latest PTR patch notes can always be found at

http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

The latest patch notes can always be found at

http://www.worldofwarcraft.com/patchnotes/

The Gods of Zul'Aman

The stronghold of Zul'Aman has stood for millennia as the Amani trolls'

seat of power and bastion of the fearless, cunning warlord Zul'jin.

Zul'jin has spent several years plotting behind Zul'Aman's walls.

Furious at the Horde for allowing his hated enemies, the blood elves, to

join its ranks, he eagerly embraced a scheme that the witch doctor

Malacrass recently proposed: to seal the power of the animal gods within

the bodies of the Amani's strongest warriors.

Now Zul'Aman's army grows more powerful by the day, hungry to exact

vengeance in the name of its fearless leader, Zul'jin.

Guild Banks Introduced

The Guild Bank is a shared repository for an entire guild and will be

accessible through Guild Vault objects near existing banks. The Guild

Bank will allow players with the appropriate permissions to store items

and money for use by the rest of the guild. Permissions to withdraw and

deposit money and items are controlled by the guild leader through the

guild controls menu. The Guild Bank is divided up into separate tabs so

that the guild leader may restrict access or group items into distinct

categories.

- Up to 6 purchasable tabs each containing 98 item slots

- Permissions to view/deposit/withdraw per tab

- You may use your Guild Bank withdraw limits to pay for item repairs

(now enabled on all merchants)

- Transaction logs of the last 25 actions within each tab, as well as

money activity.

Dustwallow Marsh

Dustwallow Marsh has seen many improvements with the addition of over 50

new quests and a new neutral goblin town called Mudsprocket located in

the southern part of the zone. There is also a small quest hub

featuring a crashed goblin zeppelin, to the east of Tabetha's hut.

Leveling Improvements

Many leveling improvements have been made for the old world.

- The amount of experience needed to gain a level has been decreased

between levels 20 and 60. In addition, the amount of experience

granted by quests has been increased between levels 30 and 60.

- Level 1-60 dungeon quests have had their experience and faction

rewards increased.

- Many elite creatures and quests in the level 1-60 experience have

been changed to accommodate solo play.

General

- The latest patch of World of Warcraft: The Burning Crusade shows a

benefit on today's popular multicore processors like the Intel(r)

Core(tm)2 Duo processor family. The enhanced patch has demonstrated

higher frame rates by spreading the work across both processor cores.

- Zul'Aman is a 10-player, level 70 outdoor instance located in the

Ghostlands. Players will be able to confront six new bosses

including the Forest Troll Warlord Zul'jin.

- Guild Banks have been introduced. The Guild Bank will allow players

with the appropriate permissions to store items and money for use by

the rest of the guild.

- Experience: The amount of experience needed to gain a level has been

decreased between levels 20 and 60. In addition, the amount of

experience granted by quests has been increased between levels 30 and

60.

- All items have had their bonuses to Weapon Skill Rating converted to

a new stat called Weapon Expertise Rating. Each point of Weapon

Expertise reduces the chance for your attacks to be dodged or parried

by .25%.

- Healing reduction effects will now affect all health drain spells and

abilities (e.g. Mortal Strike will reduce health gained from Drain

Life).

- Healing: Almost all items and enchantments that provide bonus

healing now also provide a smaller number (approximately 1/3) of

bonus spell damage. There are a few items and enchantments where this

was not possible, such as random-stat items and Zul'Gurub

enchantments, but this is now the case on virtually all other items.

- On Kill Effects: Items and abilities that trigger on killing an enemy

will no longer trigger on using an ability that kills your pet.

- Weapon Skill: All items and abilities that granted weapon skill have

been changed. In most cases, they were converted to expertise or

expertise rating. Ranged attacks do not benefit from expertise, so

ranged weapon skill has generally been replaced by critical strike

bonuses or hit bonuses. In a few cases, talents have been changed to

other effects to avoid granting players excessive amounts of

expertise.

- A new flight path has been added to the Rebel Camp in northern

Stranglethorn Vale.

- Flying units can see ground units and vice versa at any altitude.

- Players no longer gain the moving AOE radius bonus if they are

jumping.

- Client spell cast requests are now sent to the server even if your

player is already casting another spell. This eliminates the need

for /stopcasting in macros to compensate for latency.

- Vendor Discounts: All vendors with an associate faction now give

discounts at all levels above neutral.

Friendly: 5% discount

Honored: 10% discount

Revered: 15% discount

Exalted: 20% discount

- Quest givers who have available daily quests will have a blue

exclamation point instead of a yellow one.

- Pets will try to get behind their targets when engaging in melee

combat.

- You can now obtain a tiny Sporebat pet with exalted Sporeggar faction.

- An Azure Whelp pet now drops from the blue dragonkin in Azshara.

- If you are seated and try to use abilities that require you to be

standing, you will stand up and use them. This can be disabled with:

/console autoStand 0 .

Racial Abilities

- Dwarf: Gun Specialization now increases chance to critically hit

with Guns by 1% rather than increasing weapon skill.

- Gnome: Escape Artist cooldown increased to 1 min, 45 sec.

- Humans: Sword Skill now increases the critical strike chance with

swords and two-handed swords by 1%.

- Humans: Mace Skill now increases the critical strike chance with

maces and two-handed maces by 1%.

- Orcs: Axe Skill now increases the critical strike chance with axes

and two-handed axes by 1%.

- Troll: Bow and Thrown Specialization now increases chance to

critically hit with those weapons by 1% rather than increasing weapon

skill.

PvP

- Arenas

The top ranked team of each battlegroup for each format will receive

a new unique title for the end of Season 2 called

"Merciless Gladiator".

- Battlegrounds

Daily quests have been added targeting a random battleground for that

day. Look for Alliance Brigadier Generals and Horde Warbringers near

your faction's battlemasters in all major capitals.

Dropping the Flag in a battleground will now result in a debuff that

will not allow you to pick up the flag again for 3 seconds.

Druids who are shapeshifted when they receive the Restoration buff

from battlegrounds will now correctly regenerate mana.

Players will now be able to cast spells for free in the Battleground

before it begins.

Players will now be able to cast spells for free for a few seconds

after being resurrected by a Spirit Guide in the Battleground.

Alterac Valley

Additional Warmasters no longer report for duty upon destroying an

enemy tower. However, destroying an enemy tower still eliminates

the associated opposing Warmaster.

All Warmasters are linked to each other and their respective

Generals and can no longer be pulled individually.

Honor from capturing towers has been increased.

All Commanders and Lieutenants have left Alterac Valley in search

for other battle opportunities.

Players will no longer be sent to their starting tunnels on death

unless that team controls no graveyards in the battleground.

Many NPCs in Stormpike and Frostwolf holds are no longer elite

Bonus Honor in Alterac Valley is now only awarded during the battle

for destroying enemy towers and slaying the enemy Captain. Upon

conclusion of the battle, bonus honor is also awarded for intact

towers, a surviving Captain, and for victory in the battle. The

total bonus honor awarded should be similar to the previous total.

The Horde and Alliance now have a limited number of reinforcements

available in the battle for Alterac Valley. The number of

reinforcements available is reduced upon player death, loss of

towers, and death of Captain Galvangar or Balinda Stonehearth. In

addition, all available reinforcements are lost upon the death of

General Drek'Thar or Vanndar Stormpike. If a team is reduced to

zero reinforcements, the opposing team wins the battle.

Towers and Graveyards in Alterac Valley are now captured in 4

minutes (down from 5).

Eye of the Storm

The points awarded from capturing the flag in Eye of the Storm is

now increase based on the number of bases the capturing team owns.

Warsong Gulch, Arathi Basin, Eye of the Storm

Additional bonus honor is now awarded upon conclusion of the

battle.

Druids

- Barkskin: It is no longer possible to cast this spell while Cycloned.

- Challenging Roar: The chance for this ability to land successfully on

its targets is now increased by hit rating.

- Cure Poison and Abolish Poison are now usable in Tree of Life Form.

- Cure Poison, Abolish Poison and Remove Curse range increased to 40

yards.

- Entangling Roots: It is no longer possible for multiple Druids to

have Entangling Roots on the same target. In addition, it will now

always be removed correctly if multiple Druids overwrite each other’s

Entangling Roots.

- Entangling Roots: This ability will no longer be overwritten when the

new Entangling Roots would do less damage.

- Feral Attack Power: Items that granted bonus attack power in Cat,

Bear, Dire Bear, and Moonkin forms have been re-evaluated. In almost

all cases, the attack power on the item has been increased. This

change corrects an issue where feral weapon damage was not keeping up

with other classes in its rate of increase.

- Feral Charge: It is now possible for the interrupt and root effects

from this ability to be resisted separately.

- Force of Nature: This ability will no longer automatically break

stealth on victims in its casting area. Nearby stealthed characters

may still be attacked if they are too close to the summoned Treants.

- Growl: The chance for this ability to land successfully on its target

is now increased by hit rating.

- Heart of the Wild: This talent no longer provides 4/8/12/16/20% bonus

Strength in Cat Form. Instead it provides 2/4/6/8/10% bonus attack

power.

- Hibernate: This spell will now always be removed correctly if

multiple Druids overwrite each other's Hibernate.

- Intensity (Restoration) increased to 10/20/30% mana regeneration.

- Ignite: This talent is no lingered triggered by damage dealt by

Molten Armor.

- Natural Perfection (Restoration) - Now also grants the Natural

Perfection effect after being critically hit, reducing all damage

taken by 1/3/5% for 8 seconds. Stacks up to 3 times.

- Natural Perfection: This talent can now trigger while the Druid is

sitting.

- Primal Fury: This talent will now be learned correctly even if

purchased while the Druid is dead.

- Rebirth cooldown reduced to 20 minutes, from 30 minutes.

- Remove Curse is now usable in Moonkin Form.

- Shapeshifting Spells: Some of these spells were causing additional

unintended threat. That additional unintended threat has been removed.

- Soothe Animal: This spell now properly consumes Nature's Swiftness.

- Tranquility now gains additional benefit from spell damage and

healing bonuses.

- Tree of Life: It is no longer possible to have the bonus healing aura

from this ability while not actually in Tree of Life Form.

- If you are in a shapeshift form and try to use an ability that may

only be used in caster form, you will leave the form and use that

ability. This means that you can shift from one form to another in

one action. If you don’t have mana to shift form, you will get an

error message and remain in your current form. This can be disabled

with /console autoUnshift 0

Hunters

- Aimed Shot (Marksmanship) now reduces healing done to that target by

50% for 10 seconds, shot time reduced by 0.5 seconds.

- Arcane Shot (Ranks 6 and above) now dispel 1 Magic effect in addition

to their normal damage.

- Explosive Trap: The initial damage dealt by this trap is now also

increased by 10% of your ranged attack power.

- Expose Weakness: The triggered effect from this talent will no longer

use up charges of Misdirection.

- Immolation Trap: The total damage dealt by this trap is now also

increased by 10% of your ranged attack power.

- Misdirection: This spell will now always be removed correctly if

multiple Hunters overwrite each other's Misdirection.

- Misdirection: If a Hunter attempts to use this ability on a target

which already has an active Misdirection, the spell will fail to

apply due to a more powerful spell already being in effect. This

will not trigger the cooldown or cost any mana.

- Readiness: This talent now finishes the cooldown on Kill Command.

- Serpent Sting, Immolation Trap and Explosive Trap all gain additional

damage based on ranged attack power.

- Serpent Sting: The total damage dealt by this sting is now also

increased by 10% of your ranged attack power.

- Steady Shot: Tooltip clarified to indicate base weapon damage is used

in the damage calculation.

- Trueshot Aura (Marksmanship) no longer costs mana to cast and will

last until cancelled.

- Wyvern Sting (Survival) is now instant cast and has a maximum

duration of 10 seconds in PvP.

- Wyvern Sting: This ability will no longer be overwritten by lower

ranks of Wyvern Sting.

Mages

- Arcane Intellect and Arcane Brilliance mana costs reduced.

- Arcane Meditation (Arcane) increased to 10/20/30% mana regeneration.

- Arcane Missiles: Players will no longer get strange error messages

when casting this spell at evading targets. The spell will simply

fail.

- Detect Magic removed. All players may now see their target's

beneficial effects at all times.

- Evocation now regenerates 15% of total mana every 2 seconds rather

than increase Spirit based regeneration.

- Fire Ward and Frost Ward now gain additional benefit from spell

damage bonuses. Base absorb values of ranks 5 and 6 have been reduced.

- Ice Barrier now gains additional benefit from spell damage bonuses.

Base absorb values of ranks 5 and 6 have been reduced.

- Improved Fireball: The reduction in damage coefficient caused by this

talent has been removed.

- Improved Frostbolt: The reduction in damage coefficient caused by

this talent has been removed.

- Polymorph: It is no longer possible to polymorph a player and have

that player remain mounted. In addition, it will now always be

removed correctly if multiple Mages overwrite each other's Polymorph.

- Portal Spells: Portal spells to capital cities can no longer be cast

in battlegrounds.

- Remove Curse range increased to 40 yards.

- (NEW SPELL) Ritual of Refreshment available on trainers at level 70.

- Spellsteal: It is no longer possible via this spell to get two

Forbearance debuffs at the same time.

Paladins

- Blessing of Light: Lower ranks of Flash of Light and Holy Light are

now properly penalized when used with this Blessing.

- Cleanse and Purify range increased to 40 yards.

- Crusader Strike (Retribution) cooldown reduced from 10 to 6 seconds.

- Divine Favor: When this ability is cast immediately after a critical

heal, it will no longer be removed incorrectly.

- Exorcism mana cost reduced.

- Fanaticism (Retribution) now also reduces threat caused by all

actions by 6/12/18/24/30%.

- Hammer of Wrath mana cost reduced.

- Holy Wrath mana cost reduced.

- Improved Seal of the Crusader (Retribution) benefits folded into the

base spell. This talent now gives the benefits of the Sanctified

Crusader talent instead.

- Judgement of Light: The combat log will now show the health gained

from.

rank 5 of this ability as Judgement of Light instead of Seal of Light.

- Judgement of Wisdom: It is no longer possible for the mana energize

effect to trigger off of reapplication of the Judgement of Wisdom.

- Paladin seals no longer have a low chance to be dispelled if you have

3 points in Sanctified Seals.

- Precision (Protection) now increases spell hit chance as well.

- Pursuit of Justice (Retribution) is now 3 ranks and increases

movement speed by 5/10/15% and also reduces the chance you'll be hit

by spells by 1/2/3%.

- Righteous Defense: The chance for this ability to land successfully

on its targets is now increased by hit rating.

- Sanctified Crusader (Retribution) renamed Sanctified Seals, which now

increases your chance to critically hit with all spells and melee

attacks by 1/2/3% and reduces the chance your Seals will be dispelled

by 33/66/100%.

- Seal of Vengeance: The bonus damage this ability dealt when the

debuff is fully stacked on the target was incorrectly too low.

It is now increased.

- Spiritual Attunement: This ability will now gain mana properly from

Vampiric Embrace heals.

- Vengeance (Retribution) duration increased from 15 to 30 seconds.

- Vindication (Retribution) frequency and duration increased and now

reduces all attributes by 5/10/15%, not just Strength and Agility.

- Weapon Expertise (Protection) renamed Combat Expertise, now increases

expertise by 1/2/3/4/5 and total Stamina by 2/4/6/8/10%.

Priests

- Blessed Recovery: This talent can now trigger while the Priest is

sitting.

- Blessed Resilience: This talent can now trigger while the Priest is

sitting.

- Chastise (NEW) is now available to Dwarf and Draenei priests at level

20. Chastise causes Holy damage and incapacitates the target for 2

seconds.

- Circle of Healing: The base amount of healing from this spell has

been reduced along with increasing the bonus it receives from bonus

healing effects. Characters with more than 1338 healing will see

their Circle of Healing heal for more than previous patches.

Characters with less than 1338 healing will see their Circle of

Healing heal for less.

- Cure Disease and Abolish Disease range increased to 40 yards.

- Divine Spirit: It is no longer possible for a target to

simultaneously have Divine Spirit rank 5 and Prayer of Spirit Rank 1

icons showing at the same time.

- Elune's Grace (Night Elf) effect changed to reduce chance to be hit

by melee and ranged attacks by 20% for 15 seconds. There is now only

1 rank of the spell.

- Fear Ward is now available to all priests at level 20. Duration

reduced to 3 minutes, cooldown increased to 3 minutes.

- Fixed a bug where the global cooldown was triggered when shifting out

of Shadowform.

- Focused Will (NEW Discipline Talent) - After taking a critical hit

you gain the Focused Will effect, reducing all damage taken by 1/3/5%

and increasing healing effects on you by 4/7/10% for 8 seconds.

Stacks up to 3 times.

- Holy Fire: The tooltip on rank 4 has been adjusted.

- Inner Focus will now properly affect Lightwell Rank 4.

- Inner Focus: This effect is now properly consumed by casting Mind

Soothe.

- Meditation (Discipline) increased to 10/20/30% mana regeneration.

- Mind Soothe: This spell will now consume Inner Focus.

- Mind Vision: Now consumes the Inner Focus buff when cast.

- Pain Suppression (Discipline Talent) is now usable on friendly

targets, instantly reduces the target's threat by 5%, reduces damage

taken by 40% and its cooldown has been reduced to 2 minutes.

- Prayer of Healing, Circle of Healing and Holy Nova (healing effect)

now gain additional benefit from spell damage and healing bonuses.

- Power Word: Fortitude, Divine Spirit, Prayer of Fortitude and Prayer

of Spirit mana costs reduced.

- Power Word: Shield now gains additional benefit from spell damage and

healing bonuses. Base absorb values of ranks 10, 11 and 12 have been

reduced.

- Prayer of Mending: This ability will no longer be overwritten when

the new Prayer of Mending would do less healing.

- Shackle Undead: This spell will now always be removed correctly if

multiple Priests overwrite each other's Shackle Undead.

- Shadow Word: Death: Resilience no longer reduces the backlash damage

from this spell.

- Starshards (Night Elf) is no longer channeled, costs 0 mana, is now a

Magic effect, lasts 15 seconds, causes damage every 3 seconds and has

a 30 second cooldown.

- Starshards: The damage per tick of this ability no longer changes

during the duration of the effect.

- If you are in Shadowform and try to use an ability that my not be

used in Shadowform, you will leave Shadowform and use that ability.

This can be disabled with /console autoUnshift 0

- Silent resolve: This talent now benefits the triggered buffs from

Blessed Resilience, Blessed Recovery, and Martyrdom.

Rogues

- All poisons will now enchant the weapon for 1 hour, increased from 30

minutes.

- Blade Flurry: This ability now works correctly in all cases with

shielded targets.

- Blind is now a physical (no longer a poison) attack. Reagent

requirement removed. Now shares the same diminish category as Cyclone

and is now diminished in PvE as well as PvP.

- Cheat Death (Subtlety) chance to trigger increased to 33/66/100% and

now also causes the rogue to take 90% less damage for 3 seconds when

the effect triggers. This effect cannot occur more than once per

minute.

- Cold Blood: Fixed an issue where this buff was sometimes getting

removed when an attack missed.

- Dirty Deeds now also increases special ability damage against enemies

below 35% health.

- Dirty Deeds: This talent will no longer interfere with getting the

bonus damage from the Druid ability Mangle on Rupture and Garrote.

- Fleet Footed (Assassination) now increases movement speed by 8/15%.

- Hemorrhage: This ability now does 125% of weapon damage.

- Kick: Interrupting a channeled spell with this ability will now

always properly prevent casting spells from the same spell school for

5 sec.

- Remorseless Attacks: This talent can no longer be triggered by the

death of a rogue’s target dummy or other pet.

- Riposte is now subject to diminishing returns in PvP.

- Rogue's Deadly Throw missile speed increased significantly and snare

duration increased slightly.

- Ruthlessness now only affects melee finishing moves. It no longer

works with Deadly Throw.

- Sap: Multiple Saps placed by multiple Rogues will now be handled

correctly in all cases.

- Shadowstep (Subtlety) can now be used at any time, not only while

stealthed. Now increases the damage and reduces the threat caused by

the next damaging ability. Cooldown increased to 30 seconds. Range

changed to 25 yards.

- If you are in Stealth and try to use an ability that may not be used

while stealthed, you will leave stealth and use that ability.

This can be disabled with /console autoUnshift 0

Shaman

- Chain Heal: The tooltips on ranks 1-3 have been adjusted.

- Chain Lightning cast time reduced to 2.0 (from 2.5), mana costs

reduced, benefit from spell damage reduced appropriately.

- Cure Poison and Cure Disease range increased to 40 yards.

- Earth Shield: This spell will now always be removed correctly if

multiple Shaman overwrite each other's Earth Shield.

- Earth Shield: This ability will no longer be overwritten when the new

Earth Shield would do less healing.

- Earth Shock: Interrupting a channeled spell with this spell will now

always properly prevent casting spells from the same spell school

for 2 sec.

- Elemental Focus (Elemental) now reduces the mana cost of the next 2

damage spells by 40%.

- Elemental Mastery: It is no longer possible to get two consecutive

guaranteed critical strikes from using this ability.

- Eye of the Storm: This talent can now trigger while the Shaman is

sitting.

- Frost Shock is no longer subject to diminishing returns.

- Grounding Totem: This totem is now destroyed upon redirecting any

spell to itself.

- Lightning Bolt cast time reduced to 2.5 (from 3.0 where applicable),

mana costs reduced, benefit from spell damage reduced appropriately.

- Lightning Mastery (Elemental) cast time reduction reduced to

.1/.2/.3/.4/.5 seconds.

- Lightning Overload (Elemental) now has a 4/8/12/16/20% chance to

occur and the additional spell causes half damage and no additional

threat.

- Mana Spring Totem effect increased.

- Mental Quickness (Enhancement) now also increases spell damage and

healing equal to 10/20/30% of your attack power.

- Two-Handed Axes and Two-Handed Maces are now trainable by all Shaman

at the appropriate weapon masters. The Enhancement talent has been

replaced by Shamanistic Focus.

- Shamanistic Focus (New Enhancement Talent): After landing a melee

critical strike, you enter a Focused state. The Focused state reduces

the mana cost of your next Shock spell by 60%.

- Shamanistic Rage (Enhancement) now also reduces all damage taken by

30% for the duration.

- Spirit Weapons (Enhancement) threat reduction increased to 30% from

15%.

- Rockbiter Weapon: For ranks 4, 5, 6, 7, and 8 the increased damage

resulting from this enchantment has been reduced slightly to match

the intended numbers given in the tooltip. Ranks 1, 2, 3, and 9 are

unchanged.

- Water Shield: This spell no longer costs any mana to cast and its

duration has been shortened. At the end of its duration, it now

grants mana for any remaining globes. In addition, the mana granted

per globe has been substantially increased.

- Windfury Weapon: This enchantment can no longer be triggered while

you are disarmed.

Warlock

- Banish can no longer be cast on targets tapped by other players or

groups.

- Conflagrate: The Immolate debuff will now always be removed correctly

when this spell is cast.

- Drain Life and Siphon Life now reduce the amount healed when the

warlock is affected by healing reducing effects (e.g. Mortal Strike,

Wounding Poison).

- Hellfire: This spell will no longer cause enemy spells to increase

casting time or reduce channel time. It will also no longer prevent

flag captures in Battlegrounds.

- Nether Protection (Destruction) now has a new, more distinct visual

effect.

- Ritual of Souls now takes significantly less time to cast and

complete.

- Seed of Corruption detonation will now obey line of sight.

- Shadow Embrace: This talent's effect can no longer trigger other

effects.

- Shadow Ward: This spell now gains additional benefit from spell

damage bonuses. Base absorb value of rank 4 has been reduced.

- Soul Siphon (Affliction) now increases damage by 2/4% and no longer

affects Drain Mana.

- Soul Siphon (Affliction): If a Warlock already has a particular spell

cast on a target, reapplying before its duration ends will no longer

grant an additional bonus.

- Unstable Affliction: The silence from this ability is now subject to

diminishing returns.

Warrior

- Blood Craze: This talent can now trigger while the Warrior is sitting.

- Challenging Shout: The chance for this ability to land successfully

on its targets is now increased by hit rating.

- Charge will work more often when targets are up against unpathable

areas like walls and poles.

- Defiance (Protection) now also grants 2/4/6 weapon expertise.

- Devastate (Protection) now combines the effects of Sunder Armor into

its effect. It is also now affected by all talents and items that

affect Sunder Armor.

- Disarm is now subject to diminishing returns in PvP.

- Enrage: This talent can now trigger while the Warrior is sitting.

- Improved Berserker Stance (Fury) now also reduces all threat caused

while in Berserker Stance by 2/4/6/8/10%

- Improved Intercept and Weapon Mastery have swapped locations in the

talent trees.

- Intervene will no longer place you in combat.

- Hamstring now has a 10 second duration when used on PvP targets.

- Mace Specialization (Arms) now has a reduced chance to occur but

generates 7 rage instead of 6.

- Pummel: Interrupting a channeled spell with this ability will now

always properly prevent casting spells from the same spell school

for 4 sec.

- Shield Bash: Interrupting a channeled spell with this ability will

now always properly prevent casting spells from the same spell school

for 6 sec.

- Shield Slam (Protection) now always tries to dispel one Magic effect

on the target.

- Sweeping Strikes and Deathwish have swapped locations in the talent

trees.

- Sweeping Strikes (Fury) now lasts 10 seconds and affects your next 10

swings.

- Sweeping Strikes: This ability now works correctly in all cases with

shielded targets.

- Tactical Mastery: This talent also now grants greatly increased

threat from Mortal Strike and Bloodthirst when in Defensive Stance.

- Taunt: The chance for this ability to land successfully on its target

is now increased by hit rating.

- Weapon Mastery (Arms) now reduces duration of Disarm effects against

you by 25/50% rather than giving you a 50% chance to avoid or full

immunity to Disarm effects.

- Whirlwind: This ability now strikes with both weapons when a Warrior

is dual-wielding.

Professions

- All primary profession trainers outside of capitals (Alchemy,

Blacksmithing, Enchanting, Engineering, Leatherworking, Tailoring)

have been changed to train up to Artisan level (skill level 300) in

their respective professions.

- The capital cities now possess Artisan level trainers for the primary

professions they support, and are surrounded by their newly-dubbed

Apprentices where applicable. Please visit your local Master trainer

when you wish to train.

- Alchemy

Added a sound for when a cauldron is created.

Added a new potion to alchemy trainers: Mad Alchemist's Potion. This

new potion requires Alchemy to consume.

- Blacksmithing

A new world drop recipe for an Adamantite Weapon Chain has been

added. This new weapon chain both reduces disarm duration and

increases parry rating.

Sharpening Stones and Weightstones now last 1 hour.

- Cooking

Daily cooking quests are now available from The Rokk in Shattrath

City! In addition to gold, you can receive random cooking reagents

and new recipes as a reward for completing these quests.

Reduced the maximum skill obtainable from recipes between 200 and

300. This does not include Outland recipes.

- Enchanting:

Duration of wizard and mana oils created by enchanters has been

increased.

The Surefooted enchantment now requires Fel Iron Rod (was Runed

Eternium Rod).

Added a new enchant shield recipe to trainers that increases

resilience.

- Engineering:

Cogspinner Gearcutter in Ironforge and Sovik in Orgrimmar now sell

the schematic for the Steam Tonk Controller in a limited supply.

Engineers can now create incredible new flying machines! Find Niobe

Whizzlespark in Shadowmoon Valley to learn these fantastic new plans.

Engineering potion injectors no longer require engineering skill to

use.

Jumper Cables XL is no longer a trinket.

Materials required to create the Steam Tonk Controller have been

reduced. To reflect the reduced requirements, the maximum skill gain

has also been reduced somewhat.

Plans for a new Field Repair Bot are rumored to belong to a select

few Gan'arg Analyzers in Blade's Edge Mountains.

Plans for a new arrow making device can be found from Sunfury Archers.

The plans for adamantite shells now create an Adamantite Shell

Machine. The machine creates 200 high quality bullets at a time,

with 5 charges per item.

The Crashin' Thrashin' Robot is now Bind on Use rather than Bind on

Acquire so non-engineers can use them as well.

The materials required for the Field Repair Bot 74A have been

simplified.

- Fishing:

Players can now track fishing nodes. This ability is

learned from a journal sometimes found in crates obtained through

fishing.

New fish can now be caught in Zul'Aman and Deadwind Pass. Recipes

for preparing these new fish are obtained through the daily cooking

quests.

Fishing difficulty reduced for some areas in Nagrand.

You can now fish in Ironforge again.

- Herbalism

Picking herbs will no longer cause effects on items to trigger.

Fel Blossoms are now unbound, but have an additional requirement of

275 herbalism to use.

- Jewelcrafting:

A new skyfire meta gem recipe can be obtained from the Coilskar Siren

of Shadowmoon Valley. This new meta gem increases critical strike

rating and critical strike damage with spells.

- Leatherworking:

Stylin' hats no longer require Zhevra leather.

Greatly increased the radius of the Drums of Battle, Drums of

Restoration, Drums of Speed, and Drums of War.

Increased the range at which you can gain leatherworking skill from

crafting drums.

Removed the casting time from the Drums of Battle, Drums of

Restoration, Drums of Speed, and Drums of War.

Slightly increased the radius of Drums of Panic.

Reduced the casting time of Drums of Panic and added a global

cooldown equal to the casting time.

Reduced the faction required to obtain Drums of Battle and Drums of

Panic.

Drums of Speed and Drums of Restoration are no longer world drop

recipes, and can now be obtained from the Mag'har and Kurenai faction

vendors with revered standing.

A new recipe is available from Grand Master leatherworking trainers

to create glove reinforcements, providing a substantial armor bonus.

Reinforcements are a permanent enchantment and cannot be placed with

other permanent enchantments.

New recipes are available from Grand Master leatherworking trainers

to make 20 slot quivers and ammo pouches.

New recipes are available from the Honor Hold, Thrallmar, and Lower

City quartermasters to create 24 slot quivers and ammo pouches.

A new recipe is available from Grand Master leatherworking trainers

to make a 20 slot bag to hold leatherworking supplies.

The ogres in the barrier hills are rumored to have a pattern for a

24 slot bag to hold leatherworking supplies.

- Mining

Mining will no longer cause effects on items to trigger.

Items

- All old world dungeon bosses have had their loot revisited.

Players will now find that the loot dropped inside instances will be

of Superior (blue) quality.

- Arena Relics: New relics have been added to support all talent trees

for relic users. In addition, most of the arena-system relics have

been renamed so there is a more consistent naming convention.

- Arakkoa Feather: This item can now be sold to a vendor.

- Ashtongue Talisman of Lethality: This item will no longer trigger

when the victim of your finishing move is immune to that attack.

- Ashtongue Talisman of Vision: The mana granted by this trinket has

been increased.

- Ashtongue Talisman of Vision: This item will no longer receive

multiple chances to trigger per cast of Stormstrike.

- Ashtongue Talisman of Zeal: The damage over time affect from

judgments has been adjusted so that it will work properly. It now

has a shorter duration, and is not refreshed by melee attacks.

- Ashtongue Talisman of Zeal: The damage over time effect from this

trinket is no longer refreshed by autoattacks and does not charge

mana.

- Atiesh: This item can no longer open portals in battlegrounds.

- Band of the Eternal Restorer: As this item now provides some bonus

spell damage, spell damage effects can trigger it. In addition,

healing over time effects can now trigger it when they could not

before.

- Band of Eternity will now make the correct sound when moved in a

player's inventory.

- Black Bow of the Betrayer: The triggered effect from this item will

no longer use up charges of Misdirection. In addition, the triggered

effect will no longer break crowd control effects.

- Bloodsea Brigand's Vest will now make the correct sound when moved in

a player's inventory.

- Boundless Agony can now be disenchanted.

- Cataclysm Raiment: The bonuses on this set have been adjusted.

- Cooldown removed from Noggenfogger Elixirs. The shrink effect will

no longer stack with other shrink effects.

- Cowl of Benevolence will now make the correct sound when moved in a

player's inventory.

- Crystalforge Raiment: The bonuses on this set have been adjusted.

- Darkmoon Card: Vengeance: This item will no longer trigger from

environmental damage.

- Dropped items that were rings/trinkets/one handed weapons that were

previously unique are now unique-equipped. That means that you can

have more than one of those items, but you can only have a single one

of them equipped.

- Enriched Terocone Juice: This item now properly provides mana

regeneration no matter how it is used.

- Essence of Death now drops from level 57-60 non-elite undead in the

Eastern Plaguelands.

- Eye of the Dead: As this item now provides some bonus spell damage,

spell damage effects can now consume its charges.

- Felsteel Chests: The loot from these chests has been improved.

- The Felsworn Gas Mask will now work when you put it on while mounted.

- Free Action Potion: The buff from this potion can no longer be

dispelled or taken via Spellsteal.

- Gladiator's armor pieces of like nature from various seasons will now

all meet the requirements for their shared set bonus. This means if

you are using 2 pieces of Season 1 gear and 2 pieces of Season 2 gear

of the same design you will now have your 4 piece set bonus.

- Gladiator's Chain Gauntlets: The bonus damage on these gloves has

been increased from 4% to 5%.

- Grand Marshal's Dragonhide Helm: The intellect on this item was

increased slightly to match the equivalent Horde-only item.

- Hallowed Wands: These items no longer work on Druids who are

shapeshifted.

- Hallowed Wands: These wands no longer function in the Old Hillsbrad

Caverns of Time event.

- Hallow’s End Pumpkin Treats: The larger and oranger buff no longer

causes Battle Elixirs to be removed and can stack with them.

- Hand of Antu'sul: The effect that triggers from this item will no

longer cause a cooldown on Warrior's Thunderclap ability.

- Libram of Saints Departed: This relic now functions properly again.

- Lightfathom Scepter will now make the correct sound when moved in a

player's inventory.

- Lightning Capacitor: This item now has a 2.5 second cooldown on

acquiring Electrical Charges.

- Lockboxes will now display the numerical lockpicking skill required

to open them.

- Low Level Cloth Items: All agility and strength on low-level cloth

items has been replaced with other stats, usually bonus spell damage,

but also sometimes other stats beneficial to mana users.

- Merciless Gladiator's Chain Gauntlets: The bonus damage on these

gloves has been increased from 4% to 5%.

- Mr. Pinchy: This item no longer destroys itself when its charges run

out. This resolves some bugs that occurred when its final charge was

used.

- Mystical Skyfire Diamond: A cooldown has been added to this item's

effect, but the chance for it to trigger has been increased.

- Noggenfogger Elixir: Consuming this potion now has a shared 3 second

cooldown with other types of non-combat potions.

- Ogri'la Faction Vendor: This vendor now sells potions useable

anywhere for a large number of Apexis Shards.

- Ogri’la Reputation Rewards: All epic and superior quality items are

now disenchantable.

- Overseer Disguise: It is no longer possible via use of this item to

be on a mount while in Moonkin Form or Tree of Life Form.

- Pendant of the Violet Eye: This trinket will no longer fire multiple

times from a single casting of some Paladin spells.

- PvP Trinkets: Insignia of the Alliance, Insignia of the Horde,

Medallion of the Alliance, and Medallion of the Horde now clear the

debuff from Judgement of Justice.

- Shadowmoon Grunts will no longer drop Black Temple quality loot.

- Shiffar's Nexus Horn: Many spells and abilities can now trigger this

item that were unable to before.

- Skyshatter Raiment: The four piece bonus is now being applied

correctly and the two piece bonus will affect the correct spells.

- Tidefury Raiment: The additional mana granted to Water Shield by this

set has been increased.

- Tome of Fiery Redemption: This item no longer can be triggered by

casting blessings.

- Totem of the Thunderhead: The additional mana granted to Water Shield

by this totem has been increased.

- Unstable Flask of the Sorcerer: This flask will now provide the bonus

to healing specified in its tooltip.

- Vambraces of Ending will now make the correct sound when moved in a

player's inventory.

Dungeons and Raids

- Players that complete the attunement quests for Tempest Keep and

Coilfang Resevoir may now choose to display a new title,

"'character name' Champion of the Naaru."

- The Requirement for Heroic Keys has been lowered to Honored.

- Elite mobs outside of pre-Burning Crusade dungeons have been changed

to non-elite.

- The level ranges of pre-Burning Crusade dungeons have been adjusted

to a narrower range.

- Meeting stone level requirements, the Looking for Group system, and

quests have been adjusted to match the new dungeon level ranges.

- Auchenai Crypts

Wandering Ghosts are now neutral to players

Summoned Ghosts now take longer to summon in.

- Auchindoun: Shadow Labyrinth

Blackheart the Inciter: This stun associated with this creature’s

charge ability will now properly be considered a stun for talents,

abilities, and items that interact with stuns.

- Black Temple

High Nethermancer Zerevor's Blizzard and Flamestrike will now last

their full duration.

- Auchindoun: Sethekk Halls

Mobs inside Sethekk Halls will now continue to award Lower City

reputation into Exalted.

The Shadow Labyrinth Key can now be looted from the Talon King's

Coffer next to Talon King Ikiss in the Sethekk Halls.

- Caverns of Time: Battle of Mount Hyjal

Increased the reputation awarded for killing Archimonde in Hyjal

Summit.

- Hellfire Citadel: Hellfire Ramparts

The Reinforced Fel Iron Chest can now only be looted by players who

are present during some portion of a successful attempt of the

Vazruden and Nazan encounter. In addition, on Heroic difficulty the

chest now contains a Badge of Justice for each player present.

- Hellfire Citadel: Magtheridon's Lair

Mind Exhaustion is not applied until Magtheridon is successfully

banished.

- Karazhan

The number of creatures that must be killed in the Karazhan Servants

Quarters area before a miniboss spawns has been reduced.

Phase hounds in Karazhan will now phase out less frequently.

Coldmist Widows no longer wipe threat when casting Poison Bolt volley.

Karazhan Chess Event: The Dust Covered Chest can now only be looted

by players who are nearby when the event is completed successfully.

In addition, the chest now contains 2 Badges of Justice for each

player present.

Wrath of the Titans will no longer cause Shackle Undead to break.

- Tempest Keep

The Blood Elves that patrol the Tempest Bridge no longer patrol

directly into Prince Kael'thas Sunstrider's chamber.

The use of Ice Block, Divine Shield, Cloak of Shadows, and other

similar spells and abilities will no longer prematurely detonate High

Astromancer Solarian’s Wrath of the Astromancer spell.

Kael'thas

All four advisors have had their health reduced by 10%.

All of the summoned weapons have had their health reduced by 10%.

Al'ar

The ability "Meteor" has been renamed to "Dive Bomb".

Mechanar

Nethermancer Sepethrea's Frost Attack now reduces movement speed

by 25% rather than 50%.

The Mechanar: The Cache of the Legion can now only be looted by

players who are present during some portion of a successful

attempt of the Gatewatcher Gyro-Kill and Gatewatcher Iron-Hand

encounters. In addition, on Heroic difficulty Gatewatcher

Gyro-Kill and Gatewatcher Iron-Hand no longer drop Badges of

Justice. Instead, the Cache of the Legion contains a Badge of

Justice for each player present.

Quests

- New random Daily Dungeon quests have been added for both the heroic

and non-heroic five-person Outland dungeons, as well as for the

5-person Caverns of Time instances. Each day both a single heroic

and a single non-heroic dungeon are randomly targeted by these

quests. The Consortium quest givers can be located in Shattrath's

Lower City

- Quest givers who have available daily quests will have a blue

exclamation point instead of a yellow one.

- Aether rays can now be wrangled earlier.

- Dustwallow Marsh

Many new quests have been added to the zone.

The Steamwheedle Cartel have just completed building the new town of

Mudsprocket in south west Dustwallow Marsh.

- Level 1-60 dungeon quests have had their experience and faction

rewards increased.

- Many elite creatures and quests in the level 1-60 experience have

been changed to accommodate solo play.

- Nutral, the flight master in Shattrath City, now has a quest for

characters who are level 70 and do not yet have a riding skill of

225. The quest will direct a character to visit the appropriate

riding instructor in Shadowmoon Valley so that the player will know

where they can purchase the skill necessary to use a flying mount.

- The icon for the Charged Crystal Focus has been changed.

- The range of the Battery Recharging Blaster used in the quest,

"Recharging the Batteries" has been increased.

- The Repolarized Magneto Sphere now only functions within the Blade's

Edge Mountains.

- Upon completion of the Ghostlands quest, "A Little Dash of

Seasoning", if a character still has the Apothecary's Poison; it will

be removed from their inventory.

User Interface

- The Auction House UI has been much improved. The useless categories

have been removed (Plate-Cloak for instance) and a number of

additional sub categories have been added. In addition, many items

have had their category changed so that they make more sense.

- The Auction house time periods have been changed. Now items can be

put up for sale for 12, 24, or 48 hours. The option to put up items

for 8 hours has been removed.

- Sorting of auction house searches has been simplified so you can only

sort by one column, and automatic sub-sorts have been created for

those columns to be as useful as possible. In addition, sorting is

now done on the server so as you page thru results, items will appear

to be sorted across the entire results instead of just the page

you’re looking at.

- The Battle Map has been renamed to the Zone Map and can be turned on

for any zone rather than just PvP objective zones. There is now a

drop down in the world map screen that allows you to choose when the

zone map should display.

- Items that have cooldowns will now display the base cooldown time in

the item tooltip.

- All players now have a tracking bubble on their minimap. From that

menu you can select a specific type of vendor or npc to look for or

you can select a specific tracking type if your character has

tracking. Yes this means that hunters can take all of those tracking

buttons off of their action bars.

- Game objects that you can interact with will now sparkle and

display their name over the object to make them more obvious.

- Questgiving objects will now display an exclamation point above them

when they have a quest for you. Quest completion objects will

display a question mark.

- Items with Metagems in them will now display the gems required to

activate the metagem and whether those requirements have been met on

the item tooltip.

- When you take damage and have a full screen UI up, the edges of the

screen will flash red so you know you are under attack.

- Inspect distance has been increased to 30 yards.

- When you inspect another player, you can now see their talent choices

as well as their equipment.

- There are now options for displaying health and mana values on your

health/mana bars for you/your party/your target and to display that

information either as percentages or as numbers.

- When you are possessing a target (Priest Mind Control, Eyes of the

Beast, using a Steam Tonk, etc), you now get their action bar as your

primary action bar rather than having a mini action bar above your

normal action bar.

- The Mind Control and Possession action bar has been revamped.

- You can now send up to 12 items in a single mail message.

- When you have an outgoing mail open, you can right-click on items to

attach them to that outgoing mail.

- When you have a trade window open, you can right-click an item to

move it to the trade window.

- When you have unopened mail, you can mouse over the recent mail icon

and get the name of the people who most recently sent you the mail.

- When you speak with an NPC with a single function (Banker, Flight

Master, Etc) and who has no other gossip options or quests you will

go straight to their functional pane rather than to the gossip pane.

Most importantly this means that clicking on a flight master will

bring up the flight path map directly rather than the gossip pane

with the option to bring up the flight path map.

- Quests that are much below your level will now have the tag

(Low Level) in the gossip pane attached to the quest. This will

make it easier to tell which quest to accept when a quest giver has

both low and high level quests.

- You can now set the loot threshold (/threshold) with a word as well

as the loot threshold number for an instance-

/threshold Epic- also sets the party loot threshold to Epic items or

better quality

/threshold Rare-sets the party loot threshold to Rare items or better

quality

- Corpses that belong to someone in your party, but that you cannot

loot will say in the corpse mouseover who has loot rights on that

corpse. This will help skinners who want to know who to talk to in

order to skin their corpse, as well as master looters when special

loot drops on a normal monster. Everyone will then see that there is

a monster that the master looter has loot rights on.

- When an item drops that you cannot loot due to uniqueness or other

factor, you will get a chat message letting you know what the item

was that you passed rolling on.

- If a player is looting a corpse and there are one or more items on it

that player cannot loot, the player will still be able to see those

items (although not able to loot them). This only is for green or

better quality items. The cases this should affect are for the

profession recipes that only a player of that profession can loot or

when master looter is on and there is a threshold or better item on

the corpse.

- The raid panes that have been pulled out into the gamefield should

save their option settings between sessions now.

- When raid bosses send an important message to the center of your

screen it will be larger and have an effect that makes it more

noticeable.

- The raid warning command now appears in a larger font in the center

screen and grows and shrinks slightly when it appears to make it more

noticeable.

- NPC's with level appropriate quests will now always appear on your

minimap as yellow exclamation points. NPC's that have quests that you

have completed will now display as yellow question marks instead of

yellow dots. In addition flight masters that you have not yet gotten

the flight point for will display on the minimap as a green

exclamation point.

- Npc's will display an icon on mouseover that gives a more specific

indicator of their function rather than just a gossip bubble.

Questgivers will now show an exclamation mark as their in game

mouseover.Innkeepers will show a hearthstone as their in game

mouseover and so on.

- When an Addon attempts to perform an action that is prohibited in

combat, you will get a chat message "Interface action failed because

of an AddOn". This only occurs once per login.

- Many interface elements now display players in their class color so

you can easily recognize what class a player is. Interface elements

affected by this are LFG, Guild, and Who.

- You can now pull the list of players out of the Chat Channel windows

and in a channel into the gamefield by clicking and dragging the

channel name onto the gamefield. This list will show all the players

in the channel sorted by voice chat status.

- Voice chat will now display the nameplate for who is talking when you

are in a custom channel. Currently it only displays the nameplate

when you are in a party/raid.

- Added a Use Hardware option. This should only be used by advanced

users with specific hardware configurations, as it may significantly

alter your sound performance.

- When multiple people are talking in a voice chat session, it will

show the names of up to four people who are talking at the same time.

- The value of the TargetNearestDistance setting is validated at load

time.

- If a non-standard refresh rate is selected in the video options, it

will now be saved.

- The Spell Detail slider setting has been reset to the default

setting. Prior to 2.3 the default for all systems was the maximum

setting which was not appropriate for all hardware.

- Many On Use items now display the cooldown in the item tooltip.

- The tooltip for Block on the character sheet now displays the amount

of damage reduced by a successful block.

- New macro commands: /targetlastenemy, /targetlastfriend

- New macro command to target by entire name: /targetexact

- If you get a message "Interface action failed because of an AddOn",

this means that an AddOn interfered with the Blizzard UI in some way.

To diagnose this, enter the following into chat "/console taintLog 1"

and restart the game and try to reproduce it. If you reproduce it,

you can quit the game and search through the file Logs\taint.log for

the word "blocked" and mail the log to the author of the AddOn listed

there. Once you have done this you can turn off logging by entering

the following into chat "/console taintLog 0”

- For more details on UI macro and scripting changes, see the UI and

Macro forum.

World Environment

- Creature AI has been changed to no longer prioritize attacking

unfeared targets over feared targets.

- Gas clouds in Nagrand now produce motes of air.

- Gas clouds in Zangarmarsh now produce motes of water instead of motes

of life.

- The gas clouds in Netherstorm are now always visible. Abilities on

goggles that previously allowed the player to detect these invisible

gas clouds will now show all gas clouds on their minimap instead.

This will stack with other tracking types.

- Stranglethorn Vale

Saltscale Tide-Lords no longer have frost nova

The fear on Mosh'ogg Lords is reduced

- Lowered the fireball damage of Defias Pillagers

- Increased the cooldowns on the heals of Kurzen Medicine Men

- The standard Disarm ability that many creatures use now has a

duration of 5 seconds instead of 6 seconds.

- Sonic Burst now silences for 6 seconds instead of 10.

Bug Fixes

- An issue with spawn rates in Forge Camp: Terror and Forge Camp:

Wrath has been fixed.

- Fixed the position of one of the Box of Mushrooms objects at

Ango'rosh Stronghold for the quest, "Stealing Back the Mushrooms".

- Fixed the position of a mineral node in the Blade's Edge Mountains

so that it is no longer floating in the air.

- Fixed a problem with the directions in the quest, "The Ultimate

Bloodsport".

- Fixed a bug in the pet sheet stamina mouseover tooltip that showed an

incorrect health increase value.

- Fixed an issue with aura stacking and debuff cooldowns when

reapplying a debuff after being charmed.

- Reverse cooldowns are correctly refreshed when a buff is reapplied by

another player.

--------------------------------------------------------------------------------

- World of Warcraft Client Patch 2.2.3 (2007-10-09)

--------------------------------------------------------------------------------

The latest patch notes can always be found at

http://www.worldofwarcraft.com/patchnotes/

Bug Fixes

- Clients utilizing OpenGL video modes will no longer experience

graphical anomalies and missing textures after minimizing/maximizing

the window.

- Fixed an issue that caused Fel Eye Stalks during the Legion Ring

event to not despawn when the event is completed.

- Fixed an issue where zoning after mounting and summoning a pet was

disconnecting players.

- Fixed an issue where the Shift key would get stuck in game.

- Using a /equip macro while affected by certain crowd control spells

will no longer cause the items in the macro to be stuck in your

inventory.

- Using very low values for SetScale() will no longer cause Mac users

to disconnect from the game.

- Default sound channels have been changed from 12 to 32.

- Microphone resources will no longer be claimed by World of Warcraft

when Voice Chat is disabled.

- Sounds will no longer stutter and pause if large amounts of creatures

are being hit with AoE attacks from multiple sources.

- Sounds caused by spells cast on or by the player will now play more

consistently.

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