- Home
- News
- Demos
- Betas
- Free to Play
- Patches
- Game Mods
- Buy Games
- Join FilePlanet
- Game Genres
- Browse Game Genres
- Top Games
- Browse Top Games
The Elder Scrolls III: Morrowind - Real Wildlife 2
File Info: The Elder Scrolls III: Morrowind - Real Wildlife 2
Title:
The Elder Scrolls III: Morrowind - Real Wildlife 2
Author:
Nedius
Created:
7/30/2007
Updated:
5/19/2008
Downloads:
Also known as:
Morrowind, Elder Scrolls 3: Morrowind
Description: The Elder Scrolls III: Morrowind - Real Wildlife 2
Real Wildlife adds a huge ammount of variety and difficulty to the natural wildlife of Vvardenfell. There are well over 300 variations now; by age, gender, size, sub-species, health etc. There are new ingredients, nesting sites, quests, scripted events... all sorts!REAL WILDLIFE 2
By Nedius
----------------------------------
[WIP/TEST REL] - Real Wildlife 2a
----------------------------------
----------------------------------------------------
- Real Wildlife 2a
I've got back into modding...
After a spell away from modding, I've got back into it! I'd forgotten the frustrating fun of it all! Thought I'd share what I'm up to.
Anyway, RW2...
Real Wildlife was my personal creature mod from ages back. I found it odd that there were only adult creatures in the game, no youngsters or alphas, just basic adults. So I decided to change it.
------------
Features:
------------
variations for each 'natural' creature, by ages, sex, and health,
Morrowind plug in to begin with, Tribunal and Bloodmoon plugins to come,
new subspecies of several creatures,
diseased and blighted versions of each subspecies and age,
new diseases to catch!
Nesting sites,
New ingredients, including species specific eggs, hide, hearts.
A number of short, misclaneous quests,
Scripted wildlife 'events',
Lingarn's animated stilt striders,
Revamped AI, including some unique individuals with odd personality traits...
Mini-faction - VSPCR, located in Vos. (possible conflict with vos modifiers, need to check)
Future releases (2b+) may include the ability to wipe out whole subspecies by destroying nest sites, retextures differentiating sub-species, stilt striders travelling between strider ports. Oh, and possibly some of the more lore firendly new meshes. But I'm not sure on that last one.
-------------
Rationalle:
-------------
There are many, many creature mods out there. Many of them very good, if not excellent! However, very few concentrated on making the existing wild life more 'natural'. This mod aims to have creatures appearing from babies through to old age; family units; nesting sites; scripted and unscrpited events or 'stories' etc. This will give those who want a little realism injected into their wildlife a little something they can use.
I'll sort some screens out asap.
Would appreciate thoughs, ideas and comments. Can't promise to use them, or be able to do them, but I'll see!
This is the test version. I think it is pretty much complete, I just want to check it works!
Nedius
Comments to nedius@yahoo.com
Less Information
More Information »
Related Downloads
|
1 - Plug In Quest: |
|
2 - Zelda Basement |
|
3 - Head Compilation |
|
8 - Gog |
|
10 - The Dread Ruby |
Related Information
Featured Promotions
-
Dead Island - Wardrop Mod
Turn Dead Island into a true zombie apocalypse and prepare to face over 100x more zombies, including enough ammo you need to fight them off.
-
Minecraft Creations Wallpaper
These beautiful wallpapers are more than scenic shots of Minecraft, but actual in-game creations from its fan-base.
