Oh my ladies...oh my gentlemen,
Here is the first module of the Asylum-Trilogy and I'd love to welcome you! I'm very nervous, because I've never been in front of such a big audience before. In fact I spent the last few months in a top-secret laboratory as a slavery guinea pig of an insane nameless creature, who only called himself "Builder". These are also the reasons for my pale skin and my uncountable amount of gashes. You need to understand; my tormentor was just a freaky perfectionist, always putting new dresses on me and cutting and inserting pieces out of my flesh while putting me in front of his mirrors, lightning every single inch of my body and crying and shouting at me the whole day mean things like "You are too fat!", "You are too buggy!", "I don't like your friends!" and so on. Oh! In addition, I beg your pardon for the horrible smell. I'm sweating pretty much everywhere, because of my adventurous and dangerous escape. The laboratory is the place, where I won't return eve
HAHAHA! GOT YOU, MODULE!
Oh, please! No! Have merc...
HEHEHE! I JUST KNOCKED YOU OUT, MY MODULE! AND NOW I'M GONNA PUT YOU BACK INTO MY LABORATORY, LOCK YOU INTO MY MACHINE OF REPRODUCTION AND SPREAD YOUR LITTLE BROTHERS AND SISTERS ALL OVER THE NET!
ALL BECAUSE IT'S RELEASE DAY! YEAH!
SO MY DEAR PLAYERS – DOWNLOAD AND PLAY THE FIRST MODULE OF THE ASYLUM-TRILOGY: "A BET, A CORPSE"!
IT'S ABOUT SOMEBODY POISONING YOUR MIND AND YOU KILLING YOUR FATHER, KING TRISTAN CARROLL III. OR PROBABLY NOT. BUT WHO KNOWS EXCEPT FOR ME, THE ALMIGHTY BUILDER?
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Asylum: A Bet, A Corpse
v1.1
built with NWN 2 v1.03e
www.gor.at/asylum
asylum@gor.at
You should be able to play this module with every character at every level.
Starting the module:
launch NWN 2,
select New --> New Module --> Asylum01
and have fun! ;-)
--Install instructions (If you didn't download the installer)--
Easiest way is to extract the archive in My Documents\Neverwinter Nights 2
Asylum01.mod goes into the mod-directory
all the .bmu-files (mus_asylum01_*.bmu) into the music-directory
and the Asylum01.hak into the hak-directory
of My Documents\Neverwinter Nights 2
Feedback, questions, bugs and letters of everlasting love go to asylum@gor.at
Christian Mayr,
23. 1. 2007
History
v1.1 (25. 1. 2007)
- fixed bug with Keeper of the Keys: He won't tell you about wings instead of his conversation any longer ;-)
- fixed bug with cell: Sometimes Carroll's dialog didn't launch
- it was possible that the transition from a fading love back to the bedroom wasn't firing
- a fading love's dialog-line "Take the key to his / her heart!" is now gender-compatible ;-)
- In Anna's conversation the inappropiate "Dunno" has been replaced by a single "I don't know!"
- added a clearallactions to the transition-scripts (just to be sure)
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