Stronghold Legends Retail Patch v1.2
File Info: Stronghold Legends Retail Patch v1.2
Description: Stronghold Legends Retail Patch v1.2
2K Games has also officially (and finally) issued the first retail patch for Stronghold Legends, bringing the new medieval fantasy 3D real-time strategy game by Firefly Studios to version 1.1a. This update adds a map transfer system, GUI enhancements, control improvements, gameplay and editor tweaks, bug fixes, and more.Stronghold Legends retail patch v1.1a
Upgrade Stronghold Legends to v1.1 with this patch. This update offers a variety of fixes for the game.
Fixes:
- Capture the Flag and Economic War icons removed from Custom Skirmish.
- Options tabs appear to be selectable even though they are unusable.
- At some resolutions the player looses the ability to see and select some user created maps.
- The player is unable to order the dragon to attack structures.
- Units on top of gatehouses do not take damage when the gatehouse is destroyed.
- The title for user maps is always "Enter the Dragon"
- Previously selected troops will remain selected after clicking on a building.
- The single building sleep button does not stop the building working.
- In some formations troops will move twice as fast when the user double clicks the right mouse button.
- In resolutions other than 1024x768 users are unable to see all save games in the load window.
- In resolutions other than 1024x768 not all maps are shown in custom skirmish and multiplayer lobbies.
- Mission Tutorial information can sometimes scroll slowly.
- In high resolutions on widescreen mouse selection cursor becomes inaccurate.
- Map transfer system implemented.
- Wood symbol appears when the carter horse is attacked and killed whist carrying weapons.
- The stone from the lookout tower smashes and then floats downwards slowly.
- Units can climb terrain that they should not be able to climb.
- In the map editor the user can place water under units.
- Mouse control is lost when user goes into QuickLook, then alt-tabs out to the main menu, then re-enters the game.
- Troops walk over armoury when embedded in wall.
- User is able to adjust the difficulty level mid-game when difficulty is pre-set.
- When clicking on a peasant that says "Do you ever get that feeling of de ja vu?" there is no audio
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