Half-Life 2 - SMOD: Tactical Full v5.56
SMOD Tactical is a modification of SMOD(Super Mod) for...
- Category First Person
- Size 416.9 MB
Half-Life 2 - SMOD: Tactical Full v5.56
SMOD Tactical is a modification of SMOD(Super Mod) for Half-Life2. This mod is meant for people who enjoy "realistic" military games like "Rainbow 6", "Operation Flash point", "Red Orchestra", "Infiltration, etc.
The CS:S Conversions of the Combine are by Tokotoko
Weapon models are community replacement models (see credits folder) or Valve Defaults
Enemy Sounds are from Battlefeild2
script Mods and Configuration tweaks are by me, Phatcat.
Questions and suggestions should be directed to : SMOD: Tactical @ Facepunch Studios http://www.smod-tactical.com/
Changes in v5.56:
-DOD:S/Half-Life 2: The Lost Coast no longer needed. Likely fixing 99% of the "Mount Filesystem Error 301" issues.
-Made a possible 3d scope crash fix. (Still keeps the 3d scope enabled)
-Proper and working W models for NPCs (Converted by Onemanshow and veteran_gamer).
-Tweaked setup map config files for best performance.
-"Point Insertion" re-added to chapter menu.
-Zombie fix merged.
-Updated code to Smod Version 40a.
-alltactical.cfg errors fixed.
-Massive file cleanup for reduced size.
-Player voices disabled.
-Separate install that no longer overwrites the Smod folder. Allowing normal Smod and Smod Tactical to be installed at the same time without conflict.
-Fixed MP5/Mossberg 590 HUD icons conflicting.
-Fixed Uzi using .45ACP ammo.
-Fixed improper UMP magazine size.
-Fixed excessive blurring/shaking when wounded.
-Added proper weapon spawn names. (EX:You can type in give weapon_m4a1 to get the m4a1 now)
-Added P90/M4A1/MP5 fire animation fixes made by EvilMr.Lee
-Disabled automatic reloading of holstered weapons.
-Lowered fire rate on Minigun to help prevent crashes with it.