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Elder Scrolls IV: Oblivion - Ayleid Ruins v1.8 Final

This is just an texture re placer that don't need any esp or...

Elder Scrolls IV: Oblivion - Ayleid Ruins v1.8 Final

This is just an texture re placer that don't need any esp or so,

you just copy the "texture" and "meshes" folders to your

Oblivion/Data folder.

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*********************** The Elder Scrolls IV ***********************

*************************** - OBLIVION - ***************************

***************************** BETHESDA *****************************

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Mod Name: Ayleid Ruins (All-In-One)

Version: 1.8 FINAL

Author: Ceano

Contact: [email protected]

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Thanks To

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Bethesda: for this great game "OBLIVION".

All players for the bug reports.

Me (Ceano): for this mod ;)

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About

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This is just an texture re placer that don't need any esp or so,

you just copy the "texture" and "meshes" folders to your

Oblivion/Data folder.

If you have a previous version, just overwrite the old files.

(use OBMM to skip the ArchiveInvalidation.txt trouble)

This will make it so that the Ayleid ruins have same interior textures

that you find in "Cameron's Paradise" (less ruin like). All rubble and

broken floor, wall and sealing textures replaced.

If you just want the new texture look and still have the rubble, then

you just copy the texture folder to your game dir and skip the meshes.

The exterior has new texture and some broken architecture is fixed,

some of the exterior that looks broken cant be fixed due to that

you have to re make all the Ayleid ruins in CS and make new

models. When I just want this mod to be an texture replacer with

no (esp) this is what I can do for the exterior.

The iron work like gates and so have a newer look, less jagged look.

This is in first place a Re-Texture mod, but will work perfect as a

modders resource to.

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Changes in version 1.8 Final

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The iron work like gates and so have a newer look, less jagged look.

Restored two broken columns that has to be in the game or you can

walk in to places that you should not be able to.

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Changes in version 1.7 Final

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Combined the add-ons "Exterior" and "Iron Work" with the main mod.

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Changes in version 1.6 Final

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Texture link fixed in mesh "arpitstairs01".

I think this is the last bug, I haven't got any bug reports and I

haven't seen any more texture or mesh bugs my self.

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Changes in version 1.5

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The pink stone smasher in Malada is fixed.

Some more broken brick's meshes was fixed.

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Changes in version 1.4

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The broken entrence is fixed in Veyond.

The non aligned hall in Veynon is fixed.

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Changes in version 1.3

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Have fixed an broken wall you have to go throe in one of the quest's

you get from the Thief's Guild.

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Changes in version 1.2

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All interior rubble removed and broken floor, wall and

sealing textures/meshes replaced with ones that looks whole.

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Changes in version 1.1b

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The pink texture fixed outside "Trumbe"

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Changes in version 1.1

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Have added meshes witch I have re linked to textures that makes

everything look and fit better together.

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Issues

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Non that i know of.

If you want to use this in your mod, contact me for permission.

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How to Uninstall

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Just delete the "ayleidruins" folders located in:

Oblivion\Data\meshes\dungeons\

Oblivion\Data\Textures\dungeons\

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Contact

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Ceano

[email protected]

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