Repairs Quake 4 "Tech Marines" speech capability after he's been spawned.
Date: 5/18/06
8/06/06 *Rev.to Readme:
Mod By: Murph ( murphs_mailbox@yahoo.com )
Description: Repairs Quake 4 "Tech Marines" speech capability after he's been spawned.
I noticed when spawning in a "Tech Marine", through the drop down console, he'd lose
his speech capability. I corrected the problem within the game files with a small 3kb pak./ patch file. Now the marine lipsyncs / speaks as he should when administering aid. Yes, this is only a minor repair, but why not have your spawned "Tech Marine" speak as he was meant to!
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Installation: There's 2 options for install.
Option A: Add as a pak. file
1. Open the zip.
2. Open "Speak_Spawned_Tech_Marine" folder.
3. Cut or Copy pak019.pk4 to your "q4base" folder.
example: Quake 4 directory (default c:\Program Files\Quake 4\q4base).
4. Start-up game and play!
Note: By using this method, you won't have to re-start level or a new game.
Game picks up right where you left off and you can play from whatever "Save" you were at. ( Also, re-name "pak019.pk4" to higher pak.# if needed. )
Option B: Add as a Mod
1. Open the zip.
2. Drop the entire contents of the .zip (folder"Speak_Spawned_Tech_Marine") into your Quake 4 directory. example: (default c:\Program Files\Quake 4\).-- Do not place whole folder
"Speak_Spawned_Tech_Marine" in "q4base" folder with this option.
3. Start Quake 4 and click on the Mods button. Select "Speak_Spawned_Tech_Marine" from the list and load.
4. Once the mod has been launched, click "New Game" and select a difficulty.
5. Have Fun!
Note: By using this method, you will have to start a new game for repair to work.
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Credits:
*Rev.to Readme.txt.8-6-06*
Much thanks to the modding community for offering up interesting alternatives.
This mod, "Speak Spawned Tech Marine", is one of three mods I released for Quake4.
The other 2 are as follows:
"Rhino Squad Light Pack" A Weapons Mod for Quake 4.
This is a weapons mod that attaches "Flashlight" to all the guns.This Mod also tweaks the "Blaster" and "Machinegun" light to be a bit brighter.
: Flashlight Added To :
1. DARK MATTER GUN
2. GRENADE LAUNCHER
3. HYPER BLASTER
4. LIGHTNING GUN
5. NAILGUN
6. RAILGUN
7. ROCKET LAUNCHER
8. SHOTGUN
"Murphy's Marines : Console Commandos v1.1" for Quake4 is my other mod.
This updated mod gives you 20 different spawn-in marine variations including two new classes of marines, "QIK-Aid" marines and "QIK-Fix" marines to choose from. Some marines are tweaked more than others, with different heads over the default
heads, added health, the "Follow" code and such, but all improved over standard spawn-in commandos.Some have speech capability. If you click on / speak to them, anywhere from 1-4 lines plus the Techs, Medics and Aids all say their additional lines as well.
All Marines Include :
1. Class
2. Name
3. Squad I.D.
4. Squad Badges
5. 250-500 Health
Thanks and enjoy! Murph
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* Copyright / Permissions/ Legal Stuff *
You may reuse the file involved in this zip for your own builds or mods freely,
provided you have notified/contacted me and include my "Read Me"txt. file in your build.
You Must state any modifications to it in a seperate "Read Me" txt. file .
*Distribution* You MAY distribute this Add-on, provided you include my "Read Me"txt. file,
unaltered and state any modifications to it in a seperate "Read Me" txt. file .
You MAY distribute this Add-on in any electronic format (BBS, Diskette, CD, etc) as long as
you include all files intact and it's free of any charge.
If you wish to distribute this in a game magazine, please notify/contact me.
You MAY distribute this Add-on as long as it's free of charge.
* I assume no responsibility for any problems that may arise due to the use of this mod in
any shape or form. The user takes full responsiblity for his/her actions in the use of this mod.
** Had to be said to cover my butt :)
An honorable mention in your own build would be nice, but is not a requirment.
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