World of Warcraft - KLHThreatMeter v22.3 Info

World of Warcraft - KLHThreatMeter v22.3 Download World of Warcraft - KLHThreatMeter v22.3
Filename: KLHThreatMeter.22.3.zip
Author: Kenco@Perenolde
Size: 195.9 KB
Created: 6/8/2006
Updated: 11/25/2008
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Also known as: WoW
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World of Warcraft - KLHThreatMeter v22.3 Details
KLHThreatMeter monitors and records the threat of everyone in your raid group. Class talents, abilities, and items that cause or modify threat are taken into account. There is a table for your personal threat contribution, broken into specific categories such as white damage, healing, mana gain, etc, and specific abilities such as Sunder Armor and Taunt.

For a list of commands, type '/ktm'. See the 'Readme.txt' and 'How To Use.txt' in the zip for more details.

The mod records your own threat and sends updates into a shared channel. Other players in your raid who are also using the mod will pick up the messages and see you in their raid threat window. The mod uses the same channel as your CT_RaidAssist (or oRA) one, so make sure to broadcast the channel to get everyone's meter communicating properly.

It's often important in encounters to know your threat against one primary target only. For example in the broodlord fight, you would want to discount damage done to whelps, or against Razorgore damage done by Conflagarate (to other players) should not count as threat towards Razorgore. Have an officer target the important mob, then click the master target button on the window (looks like hunter's mark).

Everyone in the raid will see a message 'The master target has been set to Razorgore the Untamed by .' Also, the label of the raid window will change to the name of the boss. Then, only attacks against that target will register. Actions such as healing or mana gain will always register. When the boss is dead, have an officer clear his target and click the button again, and the mastertarget will reset.



Patch Notes

--> Upgrading: You'll need to restart wow.exe to get this working. Additionally, most of the files have changed, so it's recommended you delete the contents of the KLHThreatMeter directory first.

--> Patch 1.11 compliant. Also added the new mage and shaman talents, see below.

--> Compatability: R16 will work fine alongside older versions. It's still recommended that you upgrade, as many new talents and abilities were added. There are a few minor breaking changes to the UI, mentioned later.

--> New GUI. Thanks to Lukon@Perenolde for coding this. A massive amount of work went into this, and the result looks awesome. A few features are:
New colour schemes, fonts, textures. It's pretty!
A MasterTarget Button (hunter's mark texture). Click with a mob targetted to set, click with no mob targetted to clear.
An options frame, replacing most of the command line. e.g. slider for scale, and one for number of rows displayed
Option to make the frame fixed width and height
raid frame and personal frame have been combined, and there's a button to toggle them
Click on a column in the personal view to sort by that column.
chose the buttons that are displayed when the frame is minimised
per-character settings
lots of tooltips
heaps more things i can't think of!

The new GUI might be a bit confusing at first, but the tooltips are very descriptive and should help you figure out how things work.

Note that by default, the window has a fixed height (room for 10 people). If you prefer the old style, where it will shrink when there are only a few entries, click the options button, then in the raid tab check the 'resize frame' box.

--> oRA support. The mod will use your oRA channel, if it exists.

--> Added new abilities and talents:

Shamans:
Healing Grace - up to -15% threat. Healing only. Multiplicative.
Rockbiter Weapon - added threat on melee hits.
Earth Shock - 2 threat / damage

Mages:
Arcane Subtlety (updated in 1.11) - 20% per point. Additive.
Frost Channeling - 10% per point. Additive.
Burning Soul - 15% per point. Additive.

Priests:
Holy Nova - no threat
Mind Blast - 2 threat / damage
Silent Resolve - now treated as an additive modifier.
Fade - temporary reduction in threat, not affected by modifiers.

Warlocks:
Siphon Life - no threat from healing.
Drain Life - no threat from healing
Searing Pain - 2 threat / damage

Druids:
Improved Tranquility - up to 80% reduction. Multiplicative.

Paladins:
Holy Shield - 1.2 multiplier on this ability. Multiplicative.

Hunters:
Distracting Shot - all ranks added.


--> Localisation
--> Each locale now has its own localisation file, to make it easier to manage and in particular update. e.g. the French localisation file is stored in \KLHThreatMeter\Code\Localisation\KTM_frFR.lua

--> Added a command '/ktm test local' which will print out a list of localisation strings that are missing for your locale.

--> Still need localisations for the many new GUI strings for French (frFR) and Chinese (zhCN)! Thanks Leidbringer and CuteMiyu for the German and Taiwanese versions!

--> Major code changes under the hood. Interested readers should check out 'Implementation Notes.txt' for more details. For example, removed string.gfind from the mod, which was creating heaps of heap memory.

--> Fixed Lua Error in KLHTM_Combat.lua:15 that occasionally occurred on ReloadUI()

--> New Console Commands:

--> Console commands are now easier to abbreviate. When the mod prints out a list of commands, the letters needed to abbreviate a command are printed in blue.

--> The mod can be disabled at runtime with the command '/ktm disable' or '/ktm d'. It won't react to events or run OnUpdate, so it will pretty much stop doing anything. Use the command '/ktm enable' or '/ktm e' to restart it.

--> As a bit of a joke, you can now advertise KLHTM to other members of the raid! Run the command '/ktm version advertise', or '/ktm v a', and occasionally (at most every 5 minutes), the mod will look for people who don't have the mod installed and have pulled aggro (non-warriors who are being targetted by a mob), and whisper them to go and download it!

--> Check the memory usage of separate modules of the mod. Type '/ktm test memory' or '/ktm t m' to see a rundown of memory usage.


--> Players not in a party or group will no longer send idle updates, which should stop 'KLHTM threat 0' spam.

--> Documentation Changes:
--> Added 'Implementation Notes.txt' for interested addon authors
--> Clarified the Warrior readme


--> Minor Incompatibilities / Things That Work Differently.

1) There's no '/ktm mastertarget' command now. Instead just click the button on the GUI, which looks like a hunter's mark. If you want to add this command to a macro, the script command to create a master target is

/script klhtm.net.sendmastertarget()

2) Similarly, there is no longer a '/ktm raid clear' to clear the raid's threat. There is now a GUI button, which does not appear by default (click the options button, then go to the general tab, and there is a section for which buttons are shown), which does this. Alternatively, the macro command is

/script klhtm.net.clearraidthreat()

Remember that the above two commands still require you to be a raid assistant or the party leader.

3) Onyxia phase 3 threat wipe. This no longer happens. If people are still using the old version, their threat will clear and yours wont, so the meter won't work very well. But with the threat wipe it wasn't working in phase 3 anyway, so you can't complain. And it might just work in phase 3 now, too.
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