A Halo TRIAL CLIFF Mod in which respawn locations/flag locations, vehicles, weaponaries are altered into the Blue Mountains Base and the Red Cave Base.
A Halo TRIAl CLIFF Mod in which consists
teleporters that lead to cliffs, the aerial flying physics of plasma grenades, a few turrets, some
modded weapons, and respawn and flag location has altered to the Mountains (Blue Team) and in the Cave (Red Team. I also added some "Ghosts" as people call it up in the sky if you look closely. And also, the red lights below the teleporters indicates that the telepoter leads to a cliff and a blue light below the teleporter indicates that the teleporter leads to the ground surface.
INSTALLATION:
1. Create a 'back-up' of your original "bloodgulch.map" by right-clicking on the item and selecting
"copy" in the default directory C:\Program Files\Microsoft Games\Halo Trial\maps
2. Create a New Folder to place your original "bloodgulch.map" file and place your original bloodgulch into that folder so you can easily restore your regular bloodgulch map.
3. Replace the original bloodgulch map in C:\Program Files\Microsoft Games\Halo Trial\maps
with the modded version of the bloodgulch.
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